public AugmentedUnreality(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "RHI", "RenderCore", "SlateCore" }); LoadOpenCV(Target); Console.WriteLine("Include headers from directories:"); PublicIncludePaths.ForEach(m => Console.WriteLine(" " + m)); Console.WriteLine("Libraries - static:"); PublicAdditionalLibraries.ForEach(m => Console.WriteLine(" "+ m)); Console.WriteLine("Libraries - dynamic:"); PublicDelayLoadDLLs.ForEach(m => Console.WriteLine(" "+ m)); RegisterAndroidCameraBridge(); }
public AugmentedUnreality(ReadOnlyTargetRules Target) : base(Target) { //PrivatePCHHeaderFile = "AugmentedUnreality.h"; PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; bLegacyPublicIncludePaths = false; PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "RHI", "RenderCore", "SlateCore" }); LoadOpenCV(Target); Console.WriteLine("Include headers from directories:"); PublicIncludePaths.ForEach(m => Console.WriteLine(" " + m)); Console.WriteLine("Libraries - static:"); PublicAdditionalLibraries.ForEach(m => Console.WriteLine(" "+ m)); Console.WriteLine("Libraries - dynamic:"); PublicDelayLoadDLLs.ForEach(m => Console.WriteLine(" "+ m)); RegisterAndroidCameraBridge(); }
public ViveOpenCVPlugin(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; bEnforceIWYU = false; PublicIncludePaths.AddRange( new string[] { "Runtime/ImageWriteQueue/Public" }); PrivateIncludePaths.AddRange( new string[] { "ViveOpenCVPlugin/Private" }); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "EngineSettings", "DeveloperSettings", "RenderCore", "RHI", "Projects", "CinematicCamera", "ImageWrapper", "ImageWriteQueue", "SteamVR" }); if (Target.bBuildEditor) { PrivateDependencyModuleNames.Add("UnrealEd"); } LoadOpenCV(Target); Console.WriteLine("Include headers from directories:"); PublicIncludePaths.ForEach(m => Console.WriteLine(" " + m)); Console.WriteLine("Libraries - Static:"); PublicAdditionalLibraries.ForEach(m => Console.WriteLine(" " + m)); Console.WriteLine("Libraries - Dynamic:"); PublicDelayLoadDLLs.ForEach(m => Console.WriteLine(" " + m)); }
public AugmentedUnreality(TargetInfo Target) { PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "RHI", "RenderCore" }); LoadOpenCV(Target); LoadOpenCVWrapper(Target); Console.WriteLine("Include headers from directories:"); PublicIncludePaths.ForEach(m => Console.WriteLine(" " + m)); Console.WriteLine("Libraries - static:"); PublicAdditionalLibraries.ForEach(m => Console.WriteLine(" "+ m)); Console.WriteLine("Libraries - dynamic:"); PublicDelayLoadDLLs.ForEach(m => Console.WriteLine(" "+ m)); }