public bool[,] mapInit(bool[,] map) { for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { //float r = Random.Range(0f, 100f); int r = rand.getRandom(); //Debug.Log(r); map[x, y] = (r < aliveChance); } } return(map); }
public bool[,] mapInit(bool[,] map) { for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { //float r = Random.Range(0f, 100f); int r = rand.getRandom(); //Debug.Log(r); map[x, y] = (r < aliveChance); } } return(map); }