public override void OnInspectorGUI() { DrawDefaultInspector(); ProvinceMaker script = (ProvinceMaker)target; if (GUILayout.Button("Save Countries")) { if (Application.isPlaying) { script.SaveCountries(); } } if (GUILayout.Button("Save Provinces")) { if (Application.isPlaying) { script.SaveProvinces(); } } }
void Awake() { instance = this; }