static login() { ProtocolFunctionDictionary.SetRequest <protoType.login.request> (tag); ProtocolFunctionDictionary.SetResponse <protoType.login.response> (tag); }
static getfightround() { ProtocolFunctionDictionary.SetRequest <protoType.getfightround.request> (tag); ProtocolFunctionDictionary.SetResponse <protoType.getfightround.response> (tag); }
static getplayerinfo() { ProtocolFunctionDictionary.SetRequest <protoType.getplayerinfo.request> (tag); ProtocolFunctionDictionary.SetResponse <protoType.getplayerinfo.response> (tag); }
static createplayer() { ProtocolFunctionDictionary.SetRequest <protoType.createplayer.request> (tag); ProtocolFunctionDictionary.SetResponse <protoType.createplayer.response> (tag); }
static createaccount() { ProtocolFunctionDictionary.SetRequest <protoType.createaccount.request> (tag); ProtocolFunctionDictionary.SetResponse <protoType.createaccount.response> (tag); }
static changescene() { ProtocolFunctionDictionary.SetRequest <protoType.changescene.request> (tag); ProtocolFunctionDictionary.SetResponse <protoType.changescene.response> (tag); }
static sysmessage() { ProtocolFunctionDictionary.SetRequest <protoserverType.sysmessage.request> (tag); }
static drop() { ProtocolFunctionDictionary.SetRequest <protoserverType.drop.request> (tag); }