public void Set(AnimationStream stream, Vector4 value) { x.SetFloat(stream, value.x); y.SetFloat(stream, value.y); z.SetFloat(stream, value.z); w.SetFloat(stream, value.w); }
public void Set(AnimationStream stream, float v) => value.SetFloat(stream, v);
public void Set(AnimationStream stream, Vector2 value) { x.SetFloat(stream, value.x); y.SetFloat(stream, value.y); }