public override void RegisterCallback(PropertyEventHandler handler) { doHandleDel += handler; if (null != handler) { NFDataList.TData oldValue = new NFDataList.TData(mxData); handler(mSelf, msPropertyName, oldValue, oldValue, 0); } }
public LayerElement() { // This call is required by the Windows.Forms Form Designer. this.SuspendLayout(); InitializeComponent(); InitializeComponent2(); this.ResumeLayout(false); this.IsSelected = false; layerPropertyChangedDelegate = new PropertyEventHandler(LayerPropertyChangedHandler); this.TabStop = false; }
public LayerElement() { // This call is required by the Windows.Forms Form Designer. this.SuspendLayout(); InitializeComponent(); InitializeComponent2(); this.ResumeLayout(false); this.IsSelected = false; layerPropertyChangedDelegate = new PropertyEventHandler(LayerPropertyChangedHandler); this.TabStop = false; }
public abstract void RegisterCallback(PropertyEventHandler handler);
public abstract void RegisterCallback(PropertyEventHandler handler);
public override void RegisterCallback(PropertyEventHandler handler) { doHandleDel += handler; }
public SourceEditorDisplayBindingWrapper() { mainBox = new VBox (); editorBar = new HBox (); mainBox.PackStart (editorBar, false, false, 0); se = new SourceEditor (this); se.Buffer.ModifiedChanged += new EventHandler (OnModifiedChanged); se.Buffer.MarkSet += new MarkSetHandler (OnMarkSet); se.Buffer.Changed += new EventHandler (OnChanged); se.View.ToggleOverwrite += new EventHandler (CaretModeChanged); ContentNameChanged += new EventHandler (UpdateFSW); CaretModeChanged (null, null); SetInitialValues (); propertyHanlder = (PropertyEventHandler) Runtime.DispatchService.GuiDispatch (new PropertyEventHandler (PropertiesChanged)); PropertyService propertyService = (PropertyService) ServiceManager.GetService (typeof (PropertyService)); properties = ((IProperties) propertyService.GetProperty("MonoDevelop.TextEditor.Document.Document.DefaultDocumentAggregatorProperties", new DefaultProperties())); properties.PropertyChanged += propertyHanlder; fsw = new FileSystemWatcher (); fsw.Changed += (FileSystemEventHandler) Runtime.DispatchService.GuiDispatch (new FileSystemEventHandler (OnFileChanged)); UpdateFSW (null, null); mainBox.PackStart (se, true, true, 0); if (Runtime.DebuggingService != null) { breakpointAddedHandler = (BreakpointEventHandler) Runtime.DispatchService.GuiDispatch (new BreakpointEventHandler (OnBreakpointAdded)); breakpointRemovedHandler = (BreakpointEventHandler) Runtime.DispatchService.GuiDispatch (new BreakpointEventHandler (OnBreakpointRemoved)); executionChangedHandler = (EventHandler) Runtime.DispatchService.GuiDispatch (new EventHandler (OnExecutionLocationChanged)); Runtime.DebuggingService.BreakpointAdded += breakpointAddedHandler; Runtime.DebuggingService.BreakpointRemoved += breakpointRemovedHandler; Runtime.DebuggingService.ExecutionLocationChanged += executionChangedHandler; } mainBox.ShowAll (); }
public override void RegisterCallback(PropertyEventHandler handler) { doHandleDel += handler; }
/// <summary> /// Creates a new <see cref="PropertyEventDispatcher"/>. /// </summary> /// <param name="queue"> /// The <see cref="EventQueue"/> to which the <see cref="Dispatcher"/> /// will redirect events. /// </param> /// <param name="handler"> /// The <see cref="PropertyEventHandler"/> to be executed on the <see cref="EventQueue"/> /// each time the <see cref="Dispatcher"/> is invoked. /// </param> public PropertyEventDispatcher(EventQueue queue, PropertyEventHandler handler) { this.m_Queue = queue; this.m_Handler = handler; this.m_Dispatcher = new PropertyEventHandler(this.HandlePropertyEvent); }
private void Construct(Rectangle position) { Visible = true; Enabled = true; Moveable = true; Position = position; Color = Color.White; Children = new List<Component>(); Parent = null; UseParentContentPane = true; IsMouseOver = false; PaddingTop = PaddingBottom = PaddingLeft = PaddingRight = 4; ResetContentPane(); onPositionChanged += new PropertyEventHandler(Component_onPositionChanged); }
/// <summary> /// Creates a new <see cref="PropertyEventDispatcher"/>. /// </summary> /// <param name="queue"> /// The <see cref="EventQueue"/> to which the <see cref="Dispatcher"/> /// will redirect events. /// </param> /// <param name="handler"> /// The <see cref="PropertyEventHandler"/> to be executed on the <see cref="EventQueue"/> /// each time the <see cref="Dispatcher"/> is invoked. /// </param> public PropertyEventDispatcher(EventQueue queue, PropertyEventHandler handler) { this.m_Queue = queue; this.m_Handler = handler; this.m_Dispatcher = new PropertyEventHandler(this.HandlePropertyEvent); }
/// <summary> /// Adds the specified delegate to the invocation list. /// </summary> public void Remove(PropertyEventHandler value) { using (Synchronizer.Lock(this)) { this.m_Delegate = ((PropertyEventHandler)PropertyEventHandler.Remove(this.m_Delegate, value)); } }
public static void Register(string property, AccessLevels access, PropertyEventHandler handler, GetPropertyEventHandler gethandler) { m_Entries[property] = new PropertyEntry(property, handler, access); m_GetEntries[property] = new GetPropertyEntry(property, gethandler, access); }
public PropertyEntry(string property, PropertyEventHandler handler, AccessLevels accessLevel) { m_Property = property; m_Handler = handler; m_AccessLevel = accessLevel; }