public void OpenProperties() //Open or hide items properties menu { var item = placeholderCollider.objectIn.GetComponent <ItemClass>(); if (!properties.activeSelf) { propertiesController.SetValue(item, PropertiesController.Property.Resistance, item.itemType == ItemClass.Type.Resistor ? true : false); //show and sets or hide property bar propertiesController.SetValue(item, PropertiesController.Property.Voltage, item.itemType == ItemClass.Type.Power_Supply ? true : false); //show and sets or hide property bar propertiesController.SetValue(item, PropertiesController.Property.Capacity, item.itemType == ItemClass.Type.Capacitor ? true : false); //show and sets or hide property bar } properties.SetActive(!properties.activeSelf); }