// Use this for initialization void Start() { tableBodyType.LoadTable(); tableBodyStructure.LoadStructures(); tableBodyModel.LoadList(); tableSkins.LoadSkinsList(); tableEyeSkins.LoadSkinsTable(); tableCloth.LoadClothesList(); tableCloth.LoadModelsList(); tableCloth.LoadSlotsList(); tableProp.LoadPropList(); tableProp.LoadModelsList(); LoadBodyTypes(); }