コード例 #1
0
    private void Update()
    {
        if (Mode != 0 || transformRef == null || isTravelComplete)
        {
            return;
        }
        elapsedTime += Time.deltaTime;
        if (elapsedTime >= travelTime)
        {
            isTravelComplete = true;
            elapsedTime      = travelTime;
        }
        float   num      = 1f - Mathf.Abs((elapsedTime - halfTravelTime) * halfTravelTimeRecip);
        float   num2     = ArcDelta * num;
        float   d        = elapsedTime * travelTimeRecip;
        Vector3 position = startPosition + startToDestination * d;

        position.y           += num2;
        transformRef.position = position;
        if (isTravelComplete)
        {
            if (RevealSpawned && SpawnedPropExperience != null)
            {
                SpawnedPropExperience.gameObject.SetActive(value: true);
                SpawnedPropExperience.StartExperience();
            }
            transformRef = null;
            CoroutineRunner.Start(destroyAfterDelay(), this, "destroyAfterDelay");
        }
    }
コード例 #2
0
 private void onPropUsed()
 {
     SpawnedInstance = (IsInstance ? PrefabToSpawn : Object.Instantiate(PrefabToSpawn));
     if (ParentToUser)
     {
         SpawnedInstance.transform.SetParent(prop.PropUserRef.transform, worldPositionStays: false);
     }
     else
     {
         SpawnedInstance.transform.position = prop.OnUseDestination;
         CameraCullingMaskHelper.SetLayerRecursive(SpawnedInstance.transform, "AllPlayerInteractibles");
     }
     SpawnedInstance.InstanceId         = prop.ExperienceInstanceId;
     SpawnedInstance.OwnerId            = prop.OwnerId;
     SpawnedInstance.IsOwnerLocalPlayer = prop.IsOwnerLocalPlayer;
     SpawnedInstance.PropDef            = prop.PropDef;
     if (HideInitially)
     {
         SpawnedInstance.gameObject.SetActive(value: false);
     }
     else
     {
         SpawnedInstance.StartExperience();
     }
     if (ApplyUserForwardVect)
     {
         SpawnedInstance.transform.forward = prop.PropUserRef.transform.forward;
     }
 }