コード例 #1
0
        /// <inheritdoc/>
        protected override void Fire(Transform muzzle)
        {
            Bullet projectile = Projectiles.GetElement();

            projectile.Activate();
            projectile.SetOrigin(muzzle);
            projectile.SetVelocity((transform.forward * _projectilSpeed) + Spaceship.Rigidbody.velocity);
        }