// Token: 0x06006B4D RID: 27469 RVA: 0x001E1928 File Offset: 0x001DFB28 public IPlayerContextNetworkClient CreateNetWorkClient() { if (GameManager.Instance == null) { Debug.LogError("GameLogic4TargetProject.CreateNetWorkClinet GameManager.Instance is null."); return(null); } if (GameManager.Instance.PlayerContext == null) { Debug.LogError("GameLogic4TargetProject.CreateNetWorkClinet GameManager.Instance.PlayerContext is null."); return(null); } ProjectLPlayerContextWrapper handler = new ProjectLPlayerContextWrapper(GameManager.Instance.PlayerContext); return(new NetWorkClient(ClientFactory.CreateClient(handler, null))); }
public static int get_m_playerContext(IntPtr l) { int result; try { ProjectLPlayerContextWrapper projectLPlayerContextWrapper = (ProjectLPlayerContextWrapper)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, projectLPlayerContextWrapper.m_luaExportHelper.m_playerContext); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int OnDisconnected(IntPtr l) { int result; try { ProjectLPlayerContextWrapper projectLPlayerContextWrapper = (ProjectLPlayerContextWrapper)LuaObject.checkSelf(l); projectLPlayerContextWrapper.OnDisconnected(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_playerContext(IntPtr l) { int result; try { ProjectLPlayerContextWrapper projectLPlayerContextWrapper = (ProjectLPlayerContextWrapper)LuaObject.checkSelf(l); IPlayerContextNetworkEventHandler playerContext; LuaObject.checkType <IPlayerContextNetworkEventHandler>(l, 2, out playerContext); projectLPlayerContextWrapper.m_luaExportHelper.m_playerContext = playerContext; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { IPlayerContextNetworkEventHandler playerContext; LuaObject.checkType <IPlayerContextNetworkEventHandler>(l, 2, out playerContext); ProjectLPlayerContextWrapper o = new ProjectLPlayerContextWrapper(playerContext); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int OnLoginBySessionTokenAck(IntPtr l) { int result2; try { ProjectLPlayerContextWrapper projectLPlayerContextWrapper = (ProjectLPlayerContextWrapper)LuaObject.checkSelf(l); int result; LuaObject.checkType(l, 2, out result); projectLPlayerContextWrapper.OnLoginBySessionTokenAck(result); LuaObject.pushValue(l, true); result2 = 1; } catch (Exception e) { result2 = LuaObject.error(l, e); } return(result2); }
public static int OnError(IntPtr l) { int result; try { ProjectLPlayerContextWrapper projectLPlayerContextWrapper = (ProjectLPlayerContextWrapper)LuaObject.checkSelf(l); int err; LuaObject.checkType(l, 2, out err); string excepionInfo; LuaObject.checkType(l, 3, out excepionInfo); projectLPlayerContextWrapper.OnError(err, excepionInfo); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int OnMessage(IntPtr l) { int result; try { ProjectLPlayerContextWrapper projectLPlayerContextWrapper = (ProjectLPlayerContextWrapper)LuaObject.checkSelf(l); object msg; LuaObject.checkType <object>(l, 2, out msg); int msgId; LuaObject.checkType(l, 3, out msgId); projectLPlayerContextWrapper.OnMessage(msg, msgId); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int OnLoginByAuthTokenAck(IntPtr l) { int result2; try { ProjectLPlayerContextWrapper projectLPlayerContextWrapper = (ProjectLPlayerContextWrapper)LuaObject.checkSelf(l); int result; LuaObject.checkType(l, 2, out result); bool needRedirect; LuaObject.checkType(l, 3, out needRedirect); string sessionToken; LuaObject.checkType(l, 4, out sessionToken); projectLPlayerContextWrapper.OnLoginByAuthTokenAck(result, needRedirect, sessionToken); LuaObject.pushValue(l, true); result2 = 1; } catch (Exception e) { result2 = LuaObject.error(l, e); } return(result2); }