private void btnCreateProject_Click(object sender, RoutedEventArgs e) { if (currentHousePlan != null) { if (currentHousePlan.GetWalls().Count == 0) { HousePlanControl currentHousePlanControl = listViewHousePlans.SelectedItem as HousePlanControl; if (currentHousePlanControl == null) { MessageBox.Show("Select a house plan!"); return; } currentHousePlan = currentHousePlanControl.GetCurrentHousePlan(); } if (projectProperties.CheckEmptyFields() == true) { MessageBox.Show("Complete mandatory fields!"); return; } if (projectProperties.CheckValidFields() == false) { return; } List <Wall> walls = currentHousePlan.GetWalls(); Project.UnitOfMeasurement measurementUnit = Project.UnitOfMeasurement.mm; float wallsHeight = Convert.ToSingle(projectProperties.textBoxWallsHeight.Text); if (projectProperties.comboBoxMeasurementUnits.Text == Project.UnitOfMeasurement.m.ToString()) { wallsHeight *= 1000; measurementUnit = Project.UnitOfMeasurement.m; } if (projectProperties.comboBoxMeasurementUnits.Text == Project.UnitOfMeasurement.cm.ToString()) { wallsHeight *= 10; measurementUnit = Project.UnitOfMeasurement.cm; } Client client = new Client(projectProperties.textBoxClientName.Text, Convert.ToInt64(projectProperties.textBoxTelephoneNumber.Text), projectProperties.textBoxEmailAddress.Text); Decimal budget = Convert.ToDecimal(projectProperties.textBoxBudget.Text); String notes = projectProperties.textBoxNotes.Text; Scene scene = new Scene(); scene.MainCamera.Translate = new Point3d(0, 500, 0); scene.MainCamera.Rotate = new Point3d(-90, 180, 0); for (int i = 0; i < walls.Count; i++) { WallObject wall = new WallObject(walls[i], wallsHeight); scene.AddWall(wall); } currentProject = new Project(client, scene, configuration, CurrencyHelper.GetProjectCurrency(), wallsHeight, budget, notes, measurementUnit); this.Close(); } }
public EditObject(WorldObject currentObject, List <Category <Material> > materials, float sceneHeight, Decimal actualPrice, Decimal projectBudget, Project.UnitOfMeasurement measurementUnit, HouseDesign.Classes.Scene scene) { InitializeComponent(); this.currentObject = currentObject.Clone(); this.scene = scene; this.currentObject.Translate = new Point3d(0, 0, 0); this.currentObject.Scale = new Point3d(1, 1, 1); this.oldObject = currentObject; selectedObjectMaterials = new List <WorldObjectMaterial>(); this.materials = materials; ChosenHeight = 0; this.sceneHeight = sceneHeight * 0.0025f; this.actualPrice = actualPrice; this.projectBudget = projectBudget; this.measurementUnit = measurementUnit; textBlockMeasurementUnit.Text = measurementUnit.ToString(); currentTradeAllowance = GetTradeAllowance(currentObject); selectedObjectMaterials.AddRange(currentObject.GetMaterials()); InitializeScaleFactors(); if (currentObject != null) { groupBoxPrices.Visibility = Visibility.Visible; InitializeMaterials(); InitializePrices(); InitializeDimensions(); } if (currentObject.IsSuspendable) { checkBoxIsSuspendable_Checked(this, new RoutedEventArgs()); checkBoxIsSuspendable.IsChecked = true; textBoxChosenHeight.Text = (currentObject.Translate.Y / (realHeightScaleFactor * 50)).ToString(); } WindowStartupLocation = System.Windows.WindowStartupLocation.CenterScreen; }
public GenericCategory(Category <FurnitureObject> category, List <Category <Material> > materials, float sceneHeight, Decimal actualPrice, Decimal projectBudget, Project.UnitOfMeasurement measurementUnit) { InitializeComponent(); this.category = category; this.materials = materials; addPermission = true; selectedObjectMaterials = new List <WorldObjectMaterial>(); TreeViewItem mainTreeViewItem = new TreeViewItem(); mainTreeViewItem.IsExpanded = true; this.measurementUnit = measurementUnit; textBlockMeasurementUnit.Text = measurementUnit.ToString(); InitializeScaleFactors(); treeViewCategory.Items.Add(mainTreeViewItem); PopulateTreeView(category, mainTreeViewItem); ChosenHeight = 0; this.sceneHeight = sceneHeight * 0.0025f; WindowStartupLocation = System.Windows.WindowStartupLocation.CenterScreen; this.Title = category.Name; currentTradeAllowance = Convert.ToDecimal(category.TradeAllowance); this.actualPrice = actualPrice; this.projectBudget = projectBudget; }