//单点-反投影 public PointF GetLatLonFromXY(PointF pointXY, MapHandle.config.ProjPara proj) { //投影参数初始化 PointF result = new PointF(); IntPtr pj = ProjWrapper.pj_init_plus(getSrcProj(proj)); projUV temp = new projUV(pointXY.X, pointXY.Y); projUV coord = ProjWrapper.pj_inv(temp, pj); result.X = (float)(coord.U); result.Y = (float)(coord.V); result.X = (float)(result.X * RAD2DEG); result.Y = (float)(result.Y * RAD2DEG); return(result); }