コード例 #1
0
    void FinishedDownloadingFromHost(SendOrReceiveFlag _flag, ulong _serverClientID)
    {
        Debug.Log("Finished downloading files");

        ProgressUI.Hide();

        CloseLobbyScreen();

        Debug.Log("this is where we load the world :)");

        Debug.Log("this is where we load lua :)");

        Debug.Log("this is where we spawn the player object :)");
    }
コード例 #2
0
 public override void Show()
 {
     m_Progress.Hide();
     base.Show();
 }