public void GoNext() { if (_items.Any(i => i.HasChanges)) { var prog = new ProgressStep<ExportProcessor>(_wizard.ExportProcessor); prog.MethodInvoke = e => { _wizard.InstallScript.Lines = (from i in _items where !i.HasChanges select i.Item).ToList(); e.Export(_wizard.InstallScript, e.NormalizeRequest(from i in _items where i.HasChanges select i.Item.Reference)); }; prog.GoNextAction = () => _wizard.GoToStep(new ExportResolve()); _wizard.GoToStep(prog); } else { if (_changes) { _wizard.InstallScript.Lines = _items.Select(i => i.Item).ToList(); } _wizard.GoToStep(new ExportOptions()); } }
private void OnProgressChange(ProgressStep step) { switch (step) { case ProgressStep.ConnectingToMinecraft: ProgressMessage = "Connecting to the login server..."; break; case ProgressStep.LoggingInToMinecraft: ProgressMessage = "Logging into Minecraft..."; break; case ProgressStep.Connecting: ProgressMessage = "Connecting to the update server..."; break; case ProgressStep.LoggingIn: ProgressMessage = "Logging in..."; break; case ProgressStep.DownloadingModInformation: ProgressMessage = "Downloading mod information..."; break; case ProgressStep.ConnectionFailed: ProgressMessage = "Connection failed."; break; case ProgressStep.LoginFailed: ProgressMessage = "Login failed. Reason: {0}"; break; } }
void c_ProgressChange(ProgressStep step) { if (InvokeRequired) { Invoke(new Connection.ProgressChangeEvent(c_ProgressChange), step); // Need to call this on the main thread. return; } if (step == ProgressStep.LoginFailed || step == ProgressStep.ConnectionFailed) { updaterProgressBar1.EndColor = Color.FromArgb(225, 0, 0); updaterProgressBar1.StartColor = Color.FromArgb(225, 0, 0); lblStatus.Text = string.Format(Connection.ProgressMessage, Connection.FailureMessage); btnConnect.Enabled = true; } else { updaterProgressBar1.PerformStep(); lblStatus.Text = Connection.ProgressMessage; } if (step == ProgressStep.Connected) { DialogResult = System.Windows.Forms.DialogResult.OK; Close(); } }
/// <inheritdoc /> public void OnStepChanged(ProgressStep step, string message) { this.ProgressBar?.Erase(); if (step == ProgressStep.Done) { Console.WriteLine(); } Console.WriteLine(message); }
/// <summary> /// Converts a specified value (which must be a <see cref="ProgressStep"/>) into a given /// type un the specified context. /// </summary> /// <param name="context">The formatting context.</param> /// <param name="info">The culture under which the conversion should be performed.</param> /// <param name="value">Value to convert.</param> /// <param name="destType">The type the conversion should result into.</param> /// <returns>The converted value.</returns> public override object ConvertTo(ITypeDescriptorContext context, CultureInfo info, object value, Type destType) { if (destType == typeof(InstanceDescriptor)) { ProgressStep step = (ProgressStep)value; Type[] ctorTypes = new Type[] { typeof(Image), typeof(string), typeof(string), typeof(string) }; object[] ctorParams = new object[] { step.Image, step.Name, step.Text, step.Description }; return(new InstanceDescriptor(typeof(ProgressStep).GetConstructor(ctorTypes), ctorParams, true)); } return(base.ConvertTo(context, info, value, destType)); }
private void ProgressBar(ProgressStep currentStep) { var yProgressBar = _yOffset + 32f * 4; var xProgressBar = _xOffset + Margin; var upperLeft = new Vector2(xProgressBar, yProgressBar); var lowerRightY = yProgressBar + ProgressbarHeight; var lowerRightOutline = new Vector2(xProgressBar + ProgressbarWidth, lowerRightY); var lowerRightFilled = new Vector2((float)(xProgressBar + ProgressbarWidth * currentStep.ProgressPercentage), lowerRightY); ImGui.GetWindowDrawList().AddRect(upperLeft, lowerRightOutline, ImGui.ColorConvertFloat4ToU32(new Vector4(0.2f, 0.4f, 1.0f, 1.0f))); ImGui.GetWindowDrawList().AddRectFilled(upperLeft, lowerRightFilled, ImGui.ColorConvertFloat4ToU32(new Vector4(0.6f, 0.2f, 1.0f, 1.0f))); }
public void GoNext() { if (_selectedRefs.Any()) { var prog = new ProgressStep<ExportProcessor>(_wizard.ExportProcessor); prog.MethodInvoke = e => { _wizard.InstallScript = _existingScript ?? new InstallScript(); _wizard.InstallScript.ExportUri = new Uri(_wizard.ConnectionInfo.First().Url); _wizard.InstallScript.ExportDb = _wizard.ConnectionInfo.First().Database; _wizard.InstallScript.Lines = Enumerable.Empty<InstallItem>(); e.Export(_wizard.InstallScript, _selectedRefs, chkDependencies.Checked); }; prog.GoNextAction = () => _wizard.GoToStep(new ExportResolve()); _wizard.GoToStep(prog); } else { Dialog.MessageDialog.Show(resources.Messages.SelectItemsExport); } }
/// <summary> /// Return the total time in milliseconds for the /// current import step (e.g. textures, meshes). /// </summary> public long GetMillisecondsForCurrentImportStep() { ProgressStep progressStep = _progressSteps[_progressSteps.Count - 1]; ImportStep importStep = progressStep.Step; long endTime = progressStep.ElapsedMilliseconds; long startTime = 0; for (int i = _progressSteps.Count - 1; i >= 0; --i) { if (_progressSteps[i].Step != importStep) { break; } startTime = _progressSteps[i].ElapsedMilliseconds; } return(endTime - startTime); }
private void btnCompare_Click(object sender, EventArgs e) { try { var currInstall = _wizard.InstallScript; var refs = (from i in _wizard.InstallScript.Lines where i.Reference != null && i.Type == InstallType.Create select i.Reference); var connStep = new ConnectionSelection(); connStep.MultiSelect = false; connStep.GoNextAction = () => { var prog = new ProgressStep<ExportProcessor>(_wizard.ExportProcessor); prog.MethodInvoke = p => { _wizard.InstallScript = new InstallScript(); _wizard.InstallScript.ExportUri = new Uri(_wizard.ConnectionInfo.First().Url); _wizard.InstallScript.ExportDb = _wizard.ConnectionInfo.First().Database; _wizard.InstallScript.Lines = Enumerable.Empty<InstallItem>(); p.Export(_wizard.InstallScript, refs); }; prog.GoNextAction = () => { var compare = new Compare(); compare.BaseInstall = currInstall; _wizard.GoToStep(compare); }; _wizard.GoToStep(prog); }; _wizard.GoToStep(connStep); _wizard.NextLabel = "&Export Compare"; } catch (Exception ex) { Utils.HandleError(ex); } }
public void GoNext() { var processor = new ProcessFiles(); var prog = new ProgressStep<ProcessFiles>(processor); prog.MethodInvoke = e => { e.Execute(_mergeData.Unfiltered, _mergeOp); }; prog.GoNextAction = () => _wizard.GoToStep(this); _wizard.GoToStep(prog); }
/// <summary> /// Generate a progress message for the most /// recent progress step. /// </summary> public string GetProgressMessage() { ProgressStep progressStep = _progressSteps[_progressSteps.Count - 1]; int currentStep = Math.Min( progressStep.NumCompleted + 1, progressStep.NumTotal); string message; switch (progressStep.Step) { case ImportStep.Read: case ImportStep.Download: float kb = progressStep.NumCompleted / 1024f; float totalKb = progressStep.NumTotal / 1024f; // Note: Total file size will be reported as zero // when file size could not be determined (e.g. // Android cotent URIs). if (progressStep.NumTotal > 0) { message = string.Format( "{0}ing {1:D}/{2:D} KB...", progressStep.Step, (int)Mathf.Round(kb), (int)Mathf.Round(totalKb)); } else { message = string.Format("{0}ing file {1:D} KB...", progressStep.Step.ToString(), (int)Mathf.Round(kb)); } break; case ImportStep.Parse: message = string.Format( "Parsing json {0}/{1}...", currentStep, progressStep.NumTotal); break; case ImportStep.MorphTarget: message = string.Format( "Loading morph targets {0}/{1}...", currentStep, progressStep.NumTotal); break; default: message = string.Format("Loading {0} {1}/{2}...", progressStep.Step.ToString().ToLower(), currentStep, progressStep.NumTotal); break; } if (progressStep.NumCompleted == progressStep.NumTotal) { message += string.Format(" done ({0} ms)", GetMillisecondsForCurrentImportStep()); } return(message); }
public ProgressStep(ProgressStep copy) { mName = copy.Name; mContextFrame = (IGuiFrame)copy.ContextFrame.Clone(); mProgressFrame = (IGuiFrame)copy.ProgressFrame.Clone(); }
public void DisplayProgress(string description, CancellationTokenSource cancellationTokenSource, ProgressStep step, params ProgressStep[] moreSteps) { var progressOperation = new ProgressOperation(description, cancellationTokenSource, new[] { step }.Concat(moreSteps)); progressOperation.OnFinished += (sender, args) => { _logger.LogInformation("Done with step"); }; _progressOperationQueue.Enqueue(progressOperation); OnWantsToRender?.Invoke(this, EventArgs.Empty); }
/// <summary> /// Creates a new instance for the collection. /// </summary> /// <param name="itemType">Type of the instance to be created.</param> /// <returns>A new instance with default values.</returns> protected override object CreateInstance(Type itemType) { ProgressStep result = (ProgressStep)base.CreateInstance(itemType); return(result); }