// Public public void SetParam(ProfessionCell cell) { base.SetParam(cell, null); ProfessionCell professionCell = cell; professionName.text = professionCell.profession.professionName; professionLvl.text = professionCell.profession.lvl.ToString(); }
// Constructor public ProfessionInventory() { ProfessionCell professionCell = new ProfessionCell(); listProfessionCells = new List <ProfessionCell>(); // Create Frofession Profession Archer = new Profession("Archer"); // Стрельба из Луков professionCell = new ProfessionCell(); professionCell.profession = Archer; listProfessionCells.Add(professionCell); Profession Warrior = new Profession("Warrior"); // Воин professionCell = new ProfessionCell(); professionCell.profession = Warrior; listProfessionCells.Add(professionCell); Profession Mage = new Profession("Mage"); // Маг professionCell = new ProfessionCell(); professionCell.profession = Mage; listProfessionCells.Add(professionCell); Profession Blacksmith = new Profession("Blacksmith"); // Кузнец professionCell = new ProfessionCell(); professionCell.profession = Blacksmith; listProfessionCells.Add(professionCell); Profession Carpenter = new Profession("Carpenter"); // Плотник professionCell = new ProfessionCell(); professionCell.profession = Carpenter; listProfessionCells.Add(professionCell); Profession Tailor = new Profession("Tailor"); // Портной professionCell = new ProfessionCell(); professionCell.profession = Tailor; listProfessionCells.Add(professionCell); Profession Tradesman = new Profession("Tradesman"); // Купец professionCell = new ProfessionCell(); professionCell.profession = Tradesman; listProfessionCells.Add(professionCell); Profession Fisherman = new Profession("Fisherman"); // Рыбак professionCell = new ProfessionCell(); professionCell.profession = Fisherman; listProfessionCells.Add(professionCell); Profession Miner = new Profession("Miner"); // Рудокоп professionCell = new ProfessionCell(); professionCell.profession = Miner; listProfessionCells.Add(professionCell); Profession Trainer = new Profession("Trainer"); // Дресировщик professionCell = new ProfessionCell(); professionCell.profession = Trainer; listProfessionCells.Add(professionCell); Profession Herbalism = new Profession("Herbalism"); // Травничество professionCell = new ProfessionCell(); professionCell.profession = Herbalism; listProfessionCells.Add(professionCell); Profession Freatment = new Profession("Freatment"); // Лечение professionCell = new ProfessionCell(); professionCell.profession = Freatment; listProfessionCells.Add(professionCell); Profession Alchemy = new Profession("Alchemy"); // Алхимия professionCell = new ProfessionCell(); professionCell.profession = Alchemy; listProfessionCells.Add(professionCell); Profession Cooking = new Profession("Cooking"); // Кулинария professionCell = new ProfessionCell(); professionCell.profession = Cooking; listProfessionCells.Add(professionCell); Profession Farming = new Profession("Farming"); // Фермерство professionCell = new ProfessionCell(); professionCell.profession = Farming; listProfessionCells.Add(professionCell); Profession Jewelry = new Profession("Jewelry"); // Ювелир professionCell = new ProfessionCell(); professionCell.profession = Jewelry; listProfessionCells.Add(professionCell); Profession Architecture = new Profession("Architecture"); // Архитектор professionCell = new ProfessionCell(); professionCell.profession = Architecture; listProfessionCells.Add(professionCell); Profession Military = new Profession("Military"); // Военный Архитектор professionCell = new ProfessionCell(); professionCell.profession = Military; listProfessionCells.Add(professionCell); Profession Bricklayer = new Profession("Bricklayer"); // Каменщик professionCell = new ProfessionCell(); professionCell.profession = Bricklayer; listProfessionCells.Add(professionCell); Profession Lumberjack = new Profession("Lumberjack"); // Лесоруб professionCell = new ProfessionCell(); professionCell.profession = Lumberjack; listProfessionCells.Add(professionCell); Profession Butcher = new Profession("Butcher"); // Мясник professionCell = new ProfessionCell(); professionCell.profession = Butcher; listProfessionCells.Add(professionCell); Profession Thief = new Profession("Thief"); // Вор professionCell = new ProfessionCell(); professionCell.profession = Thief; listProfessionCells.Add(professionCell); }