public ProcessingResultObj GenProcessingItem(Vector3 pos, Quaternion rot, int[] items) { ProcessingResultObj pro = new ProcessingResultObj(pos, rot, items); pro.TryGenObject(); return(pro); }
public void GenFactoryCancel(Vector3 pos, Quaternion rot, int[] items) { ProcessingResultObj pro = new ProcessingResultObj(pos, rot, items); pro.TryGenObject(); }