コード例 #1
0
ファイル: MergeNewGoods.cs プロジェクト: qiuhoude/mu_server
        private static int ProcessMergeNewGoods(GameClient client, int mergeItemID, CacheMergeItem cacheMergeItem, int luckyGoodsID, int nUseBindItemFirst)
        {
            int  newGoodsBinding   = 0;
            int  addSuccessPercent = 0;
            bool bLeftGrid         = false;
            int  nNewGoodsID       = cacheMergeItem.NewGoodsID[0];

            if (cacheMergeItem.NewGoodsID.Count > 1)
            {
                if (!Global.CanAddGoodsNum(client, 1))
                {
                    return(-1);
                }
                nNewGoodsID = cacheMergeItem.NewGoodsID[Global.GetRandomNumber(0, cacheMergeItem.NewGoodsID.Count)];
                bLeftGrid   = true;
            }
            int ret = MergeNewGoods.CanMergeNewGoods(client, cacheMergeItem, nNewGoodsID, bLeftGrid);
            int result;

            if (ret < 0)
            {
                result = ret;
            }
            else
            {
                if (luckyGoodsID > 0)
                {
                    int luckyPercent = Global.GetLuckyValue(luckyGoodsID);
                    if (luckyPercent > 0)
                    {
                        bool usedBinding     = false;
                        bool usedTimeLimited = false;
                        if (GameManager.ClientMgr.NotifyUseGoods(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, luckyGoodsID, 1, false, out usedBinding, out usedTimeLimited, false))
                        {
                            if (newGoodsBinding <= 0)
                            {
                                newGoodsBinding = (usedBinding ? 1 : 0);
                            }
                            addSuccessPercent = luckyPercent;
                        }
                    }
                }
                bool success = MergeNewGoods.JugeSucess(mergeItemID, cacheMergeItem, addSuccessPercent);
                for (int i = 0; i < cacheMergeItem.OrigGoodsIDList.Count; i++)
                {
                    int usingGoodsNum   = MergeNewGoods.GetUsingGoodsNum(success, cacheMergeItem, cacheMergeItem.OrigGoodsIDList[i], cacheMergeItem.OrigGoodsNumList[i]);
                    int nBindGoodNum    = Global.GetTotalBindGoodsCountByID(client, cacheMergeItem.OrigGoodsIDList[i]);
                    int nNotBindGoodNum = Global.GetTotalNotBindGoodsCountByID(client, cacheMergeItem.OrigGoodsIDList[i]);
                    if (usingGoodsNum > nBindGoodNum + nNotBindGoodNum)
                    {
                        return(-10);
                    }
                    bool usedBinding     = false;
                    bool usedTimeLimited = false;
                    if (nUseBindItemFirst > 0 && nBindGoodNum > 0)
                    {
                        int nSum;
                        int nSubNum;
                        if (usingGoodsNum > nBindGoodNum)
                        {
                            nSum    = nBindGoodNum;
                            nSubNum = usingGoodsNum - nBindGoodNum;
                        }
                        else
                        {
                            nSum    = usingGoodsNum;
                            nSubNum = 0;
                        }
                        if (nSum > 0)
                        {
                            if (!GameManager.ClientMgr.NotifyUseBindGoods(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, cacheMergeItem.OrigGoodsIDList[i], nSum, false, out usedBinding, out usedTimeLimited, true))
                            {
                                return(-10);
                            }
                        }
                        if (nSubNum > 0)
                        {
                            if (!GameManager.ClientMgr.NotifyUseNotBindGoods(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, cacheMergeItem.OrigGoodsIDList[i], nSubNum, false, out usedBinding, out usedTimeLimited, true))
                            {
                                return(-10);
                            }
                        }
                        newGoodsBinding = 1;
                    }
                    else
                    {
                        int nSum;
                        int nSubNum;
                        if (usingGoodsNum > nNotBindGoodNum)
                        {
                            nSum    = nNotBindGoodNum;
                            nSubNum = usingGoodsNum - nNotBindGoodNum;
                        }
                        else
                        {
                            nSum    = usingGoodsNum;
                            nSubNum = 0;
                        }
                        if (nSum > 0)
                        {
                            if (!GameManager.ClientMgr.NotifyUseNotBindGoods(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, cacheMergeItem.OrigGoodsIDList[i], nSum, false, out usedBinding, out usedTimeLimited, true))
                            {
                                return(-10);
                            }
                        }
                        if (nSubNum > 0)
                        {
                            if (!GameManager.ClientMgr.NotifyUseBindGoods(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, cacheMergeItem.OrigGoodsIDList[i], nSubNum, false, out usedBinding, out usedTimeLimited, true))
                            {
                                return(-10);
                            }
                            newGoodsBinding = 1;
                        }
                    }
                }
                if (cacheMergeItem.DianJuan > 0)
                {
                    if (!GameManager.ClientMgr.SubUserMoney(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, cacheMergeItem.DianJuan, "合成新物品", true, true, false, DaiBiSySType.None))
                    {
                        return(-11);
                    }
                }
                if (cacheMergeItem.Money > 0)
                {
                    if (!Global.SubBindTongQianAndTongQian(client, cacheMergeItem.Money, "材料合成"))
                    {
                        return(-12);
                    }
                }
                if (cacheMergeItem.JingYuan > 0)
                {
                    GameManager.ClientMgr.ModifyTianDiJingYuanValue(client, -cacheMergeItem.JingYuan, "材料合成", true, true, false);
                }
                if (!success)
                {
                    result = -1000;
                }
                else
                {
                    int dbRet = Global.AddGoodsDBCommand(Global._TCPManager.TcpOutPacketPool, client, nNewGoodsID, 1, 0, "", 0, newGoodsBinding, 0, "", true, 1, "材料合成新物品", "1900-01-01 12:00:00", 0, 0, 0, 0, 0, 0, 0, null, null, 0, true);
                    if (dbRet < 0)
                    {
                        result = -20;
                    }
                    else
                    {
                        if (90 == Global.GetGoodsCatetoriy(nNewGoodsID))
                        {
                            if (Global.GetJewelLevel(nNewGoodsID) >= 6)
                            {
                                Global.BroadcastMergeJewelOk(client, nNewGoodsID);
                            }
                        }
                        if (120 == Global.GetGoodsCatetoriy(nNewGoodsID))
                        {
                        }
                        ChengJiuManager.OnFirstHeCheng(client);
                        ChengJiuManager.OnRoleGoodsHeCheng(client, nNewGoodsID);
                        SevenDayGoalEventObject evObj = SevenDayGoalEvPool.Alloc(client, ESevenDayGoalFuncType.HeChengTimes);
                        evObj.Arg1 = nNewGoodsID;
                        GlobalEventSource.getInstance().fireEvent(evObj);
                        ProcessTask.ProcessAddTaskVal(client, TaskTypes.Merge_GuoShi, cacheMergeItem.MergeType, 1, new object[0]);
                        result = 0;
                    }
                }
            }
            return(result);
        }
コード例 #2
0
ファイル: CaiJiLogic.cs プロジェクト: songxiaopeng/mu_server
        public static int ReqFinishCaiJi(GameClient client, int monsterId)
        {
            int result;

            if (monsterId != client.ClientData.CaijTargetId || client.ClientData.CaiJiStartTick == 0U || client.ClientData.CaijTargetId == 0)
            {
                CaiJiLogic.CancelCaiJiState(client);
                result = -3;
            }
            else if (client.ClientData.CurrentLifeV <= 0)
            {
                CaiJiLogic.CancelCaiJiState(client);
                result = -3;
            }
            else
            {
                Monster monster = GameManager.MonsterMgr.FindMonster(client.ClientData.MapCode, monsterId);
                if (null == monster)
                {
                    CaiJiLogic.CancelCaiJiState(client);
                    result = -1;
                }
                else if (monster.UniqueID != client.ClientData.CaiJiTargetUniqueID)
                {
                    CaiJiLogic.CancelCaiJiState(client);
                    result = -1;
                }
                else if (monster.MonsterType != 1601)
                {
                    CaiJiLogic.CancelCaiJiState(client);
                    result = -4;
                }
                else
                {
                    SystemXmlItem           CaiJiMonsterXmlItem = null;
                    SceneUIClasses          sceneType           = Global.GetMapSceneType(client.ClientData.MapCode);
                    GetCaiJiTimeEventObject eventObj            = new GetCaiJiTimeEventObject(client, monster);
                    bool handled = GlobalEventSource4Scene.getInstance().fireEvent(eventObj, (int)sceneType);
                    int  GatherTime;
                    if (handled)
                    {
                        if (Global.GetTwoPointDistance(client.CurrentPos, monster.CurrentPos) > 600.0)
                        {
                            return(-301);
                        }
                        GatherTime = eventObj.GatherTime;
                        if (GatherTime < 0)
                        {
                            return(GatherTime);
                        }
                    }
                    else if (sceneType == SceneUIClasses.HuanYingSiYuan)
                    {
                        GatherTime = HuanYingSiYuanManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else if (sceneType == SceneUIClasses.YongZheZhanChang)
                    {
                        GatherTime = YongZheZhanChangManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else if (sceneType == SceneUIClasses.KingOfBattle)
                    {
                        GatherTime = KingOfBattleManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else if (sceneType == SceneUIClasses.Comp)
                    {
                        GatherTime = CompManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else if (sceneType == SceneUIClasses.KarenEast)
                    {
                        GatherTime = KarenBattleManager_MapEast.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else if (sceneType == SceneUIClasses.LingDiCaiJi)
                    {
                        GatherTime = LingDiCaiJiManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            CaiJiLogic.CancelCaiJiState(client);
                            return(GatherTime);
                        }
                    }
                    else if (sceneType == SceneUIClasses.EscapeBattle)
                    {
                        GatherTime = EscapeBattleManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else
                    {
                        if (sceneType == SceneUIClasses.ShuiJingHuanJing)
                        {
                            if (client.ClientData.DailyCrystalCollectNum >= CaiJiLogic.DailyNum)
                            {
                                CaiJiLogic.CancelCaiJiState(client);
                                return(-6);
                            }
                        }
                        if (!GameManager.systemCaiJiMonsterMgr.SystemXmlItemDict.TryGetValue(monster.MonsterInfo.ExtensionID, out CaiJiMonsterXmlItem) || null == CaiJiMonsterXmlItem)
                        {
                            CaiJiLogic.CancelCaiJiState(client);
                            return(-4);
                        }
                        GatherTime = CaiJiMonsterXmlItem.GetIntValue("GatherTime", -1);
                    }
                    GatherTime = GatherTime * CaiJiLogic.GatherTimePer / 100;
                    uint intervalmsec = TimeUtil.timeGetTime() - client.ClientData.CaiJiStartTick;
                    if ((ulong)intervalmsec < (ulong)((long)(GatherTime * 1000)))
                    {
                        CaiJiLogic.CancelCaiJiState(client);
                        LogManager.WriteLog(LogTypes.Error, string.Format("采集读条时间不足intervalmsec={0}", intervalmsec), null, true);
                        result = -5;
                    }
                    else
                    {
                        CaiJiLogic.CancelCaiJiState(client);
                        if (Global.GetTwoPointDistance(client.CurrentPos, monster.CurrentPos) > 400.0)
                        {
                            result = -2;
                        }
                        else
                        {
                            lock (monster.CaiJiStateLock)
                            {
                                if (monster.IsCollected)
                                {
                                    return(-4);
                                }
                                monster.IsCollected = true;
                            }
                            if (!GlobalEventSource4Scene.getInstance().fireEvent(new CaiJiEventObject(client, monster), (int)sceneType))
                            {
                                if (sceneType == SceneUIClasses.HuanYingSiYuan)
                                {
                                    HuanYingSiYuanManager.getInstance().OnCaiJiFinish(client, monster);
                                }
                                else if (sceneType == SceneUIClasses.LingDiCaiJi)
                                {
                                    LingDiCaiJiManager.getInstance().OnCaiJiFinish(client, monster);
                                }
                                else
                                {
                                    CaiJiLogic.UpdateCaiJiData(client);
                                    CaiJiLogic.NotifyCollectLastNum(client, 0, CaiJiLogic.DailyNum - client.ClientData.DailyCrystalCollectNum);
                                    float AwardRate  = 1f;
                                    int   rangeIndex = CaiJiLogic.JugeDateTimeInTimeRange(TimeUtil.NowDateTime(), CaiJiLogic.dateTimeRangeArray, true);
                                    if (rangeIndex >= 0)
                                    {
                                        AwardRate = CaiJiLogic.dateTimeRangeArray[rangeIndex].DoubleAwardRate;
                                    }
                                    int ExpAward         = (int)(AwardRate * (float)CaiJiMonsterXmlItem.GetIntValue("ExpAward", -1));
                                    int XingHunAward     = (int)(AwardRate * (float)CaiJiMonsterXmlItem.GetIntValue("XingHunAward", -1));
                                    int BindZuanShiAward = (int)(AwardRate * (float)CaiJiMonsterXmlItem.GetIntValue("BindZuanShiAward", -1));
                                    int BindJinBiAward   = (int)(AwardRate * (float)CaiJiMonsterXmlItem.GetIntValue("BindJinBiAward", -1));
                                    int MoJingAward      = (int)(AwardRate * (float)CaiJiMonsterXmlItem.GetIntValue("MoJingAward", -1));
                                    if (ExpAward > 0)
                                    {
                                        GameManager.ClientMgr.ProcessRoleExperience(client, (long)ExpAward, true, true, false, "none");
                                    }
                                    if (XingHunAward > 0)
                                    {
                                        GameManager.ClientMgr.ModifyStarSoulValue(client, XingHunAward, "采集获得星魂", true, true);
                                    }
                                    if (BindZuanShiAward > 0)
                                    {
                                        GameManager.ClientMgr.AddUserGold(client, BindZuanShiAward, "采集获得绑钻");
                                    }
                                    if (BindJinBiAward > 0)
                                    {
                                        GameManager.ClientMgr.AddMoney1(client, BindJinBiAward, "采集获得绑金", true);
                                        GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(28, new object[0]), new object[]
                                        {
                                            BindJinBiAward
                                        }), GameInfoTypeIndexes.Hot, ShowGameInfoTypes.OnlyErr, 0);
                                    }
                                    if (MoJingAward > 0)
                                    {
                                        GameManager.ClientMgr.ModifyTianDiJingYuanValue(client, MoJingAward, "采集获得魔晶", true, true, false);
                                    }
                                    ProcessTask.ProcessAddTaskVal(client, TaskTypes.CaiJi_ShuiJingHuanJing, -1, 1, new object[0]);
                                }
                            }
                            GameManager.MonsterMgr.DeadMonsterImmediately(monster);
                            ProcessTask.Process(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, monster.RoleID, monster.MonsterInfo.ExtensionID, -1, TaskTypes.CaiJiGoods, null, 0, -1L, null);
                            result = 0;
                        }
                    }
                }
            }
            return(result);
        }
コード例 #3
0
ファイル: TuJianManager.cs プロジェクト: qiuhoude/mu_server
        public void HandleActiveTuJian(GameClient client, string[] itemArr)
        {
            if (itemArr != null && itemArr.Length != 0 && client != null)
            {
                bool anySuccess = false;
                foreach (string strItemID in itemArr)
                {
                    int        itemID = Convert.ToInt32(strItemID);
                    TuJianItem item   = null;
                    TuJianType type   = null;
                    if (this.TuJianItems.TryGetValue(itemID, out item) && this.TuJianTypes.TryGetValue(item.TypeID, out type))
                    {
                        if (client.ClientData.ChangeLifeCount >= type.OpenChangeLife && (client.ClientData.ChangeLifeCount != type.OpenChangeLife || client.ClientData.Level >= type.OpenLevel))
                        {
                            int hadReferCnt = 0;
                            if (client.ClientData.PictureJudgeReferInfo.ContainsKey(itemID))
                            {
                                hadReferCnt = client.ClientData.PictureJudgeReferInfo[itemID];
                            }
                            if (hadReferCnt < item.CostGoodsCnt)
                            {
                                int needReferCnt = item.CostGoodsCnt - hadReferCnt;
                                int hasGoodsCnt  = Global.GetTotalGoodsCountByID(client, item.CostGoodsID);
                                if (hasGoodsCnt > 0)
                                {
                                    int  thisTimeReferCnt                 = Math.Min(needReferCnt, hasGoodsCnt);
                                    bool usedBinding_just_placeholder     = false;
                                    bool usedTimeLimited_just_placeholder = false;
                                    if (GameManager.ClientMgr.NotifyUseGoods(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, item.CostGoodsID, thisTimeReferCnt, false, out usedBinding_just_placeholder, out usedTimeLimited_just_placeholder, false))
                                    {
                                        string   strDbCmd = string.Format("{0}:{1}:{2}", client.ClientData.RoleID, itemID, hadReferCnt + thisTimeReferCnt);
                                        string[] dbRsp    = Global.ExecuteDBCmd(10155, strDbCmd, client.ServerId);
                                        if (dbRsp == null || dbRsp.Length != 1 || Convert.ToInt32(dbRsp[0]) <= 0)
                                        {
                                            LogManager.WriteLog(LogTypes.Error, string.Format("角色RoleID={0},RoleName={1} 激活图鉴Item={2}时,与db通信失败,物品已扣除GoodsID={3},Cnt={4}", new object[]
                                            {
                                                client.ClientData.RoleID,
                                                client.ClientData.RoleName,
                                                itemID,
                                                item.CostGoodsID,
                                                thisTimeReferCnt
                                            }), null, true);
                                        }
                                        else
                                        {
                                            anySuccess = true;
                                            if (!client.ClientData.PictureJudgeReferInfo.ContainsKey(itemID))
                                            {
                                                client.ClientData.PictureJudgeReferInfo.Add(itemID, hadReferCnt + thisTimeReferCnt);
                                            }
                                            else
                                            {
                                                client.ClientData.PictureJudgeReferInfo[itemID] = hadReferCnt + thisTimeReferCnt;
                                            }
                                            ProcessTask.ProcessAddTaskVal(client, TaskTypes.JiHuoTuJian, -1, 1, new object[0]);
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
                if (anySuccess)
                {
                    this.UpdateTuJianProps(client);
                    SingletonTemplate <GuardStatueManager> .Instance().OnActiveTuJian(client);

                    GlobalEventSource.getInstance().fireEvent(SevenDayGoalEvPool.Alloc(client, ESevenDayGoalFuncType.CompleteTuJian));
                    GameManager.ClientMgr.NotifyUpdateEquipProps(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client);
                    GameManager.ClientMgr.NotifyOthersLifeChanged(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, true, false, 7);
                }
            }
        }
コード例 #4
0
 private void ProcessAward(GameClient client)
 {
     if (this.BattlingState >= BattleStates.StartFight)
     {
         if (this.BattlingState == BattleStates.StartFight)
         {
             long ticks = TimeUtil.NOW();
             if (ticks < this.StateStartTicks + 1000L)
             {
                 return;
             }
         }
         lock (this.mutex)
         {
             int nFlag;
             if (!this.TheKingOfPKGetawardFlag.TryGetValue(client.ClientData.RoleID, out nFlag))
             {
                 return;
             }
             if (nFlag > 0)
             {
                 return;
             }
             this.TheKingOfPKGetawardFlag[client.ClientData.RoleID] = 1;
         }
         if (client.ClientData.KingOfPkCurrentPoint > this.TheKingOfPKTopPoint)
         {
             this.SetTotalPointInfo(client.ClientData.RoleName, client.ClientData.KingOfPkCurrentPoint);
         }
         string   strPkAward  = GameManager.systemParamsList.GetParamValueByName("PkAward");
         string[] strChengJiu = null;
         string[] strExp      = null;
         if (!string.IsNullOrEmpty(strPkAward))
         {
             string[] strFild = strPkAward.Split(new char[]
             {
                 '|'
             });
             string strInfo = strFild[0];
             strChengJiu = strInfo.Split(new char[]
             {
                 ','
             });
             strInfo = strFild[1];
             strExp  = strInfo.Split(new char[]
             {
                 ','
             });
         }
         HeFuAwardTimesActivity activity = HuodongCachingMgr.GetHeFuAwardTimesActivity();
         JieRiMultAwardActivity jieriact = HuodongCachingMgr.GetJieRiMultAwardActivity();
         SpecPriorityActivity   spAct    = HuodongCachingMgr.GetSpecPriorityActivity();
         double actTimes = 0.0;
         if (activity != null && activity.InActivityTime() && (double)activity.activityTimes > 0.0)
         {
             actTimes += (double)activity.activityTimes;
         }
         if (null != jieriact)
         {
             JieRiMultConfig config = jieriact.GetConfig(3);
             if (null != config)
             {
                 actTimes += config.GetMult();
             }
         }
         if (null != spAct)
         {
             actTimes += spAct.GetMult(SpecPActivityBuffType.SPABT_PKKing);
         }
         actTimes = Math.Max(1.0, actTimes);
         int nChengjiuPoint = Global.SafeConvertToInt32(strChengJiu[0]) + Global.GMin(Global.SafeConvertToInt32(strChengJiu[1]), client.ClientData.KingOfPkCurrentPoint) * Global.SafeConvertToInt32(strChengJiu[2]);
         nChengjiuPoint *= (int)actTimes;
         if (nChengjiuPoint > 0)
         {
             ChengJiuManager.AddChengJiuPoints(client, "角斗赛", nChengjiuPoint, true, true);
         }
         double nRate         = Data.ChangeLifeEverydayExpRate[client.ClientData.ChangeLifeCount];
         long   nExp          = (long)((int)((double)Global.SafeConvertToInt32(strExp[0]) * nRate + (double)(Global.GMin(Global.SafeConvertToInt32(strExp[1]), client.ClientData.KingOfPkCurrentPoint) * Global.SafeConvertToInt32(strExp[2])) * nRate));
         double dblExperience = 1.0;
         dblExperience += actTimes;
         nExp           = (long)((int)((double)nExp * dblExperience));
         if (nExp > 0L)
         {
             GameManager.ClientMgr.ProcessRoleExperience(client, nExp, true, true, false, "none");
         }
         string strCmd = string.Format("{0}:{1}:{2}", client.ClientData.KingOfPkCurrentPoint, nChengjiuPoint, nExp);
         client.ClientData.KingOfPkCurrentPoint = 0;
         GameManager.ClientMgr.SendToClient(client, strCmd, 569);
         ProcessTask.ProcessAddTaskVal(client, TaskTypes.PKKing, -1, 1, new object[0]);
     }
 }
コード例 #5
0
        private void ProcessRoleBattleExpAndFlagAward(GameClient client, int successSide, int paiMing)
        {
            ProcessTask.ProcessAddTaskVal(client, TaskTypes.Battle, -1, 1, new object[0]);
            List <BattleManager.Award> awardByScore = this.BattleAwardByScore;

            if (null == awardByScore)
            {
                LogManager.WriteLog(LogTypes.Error, string.Format("处理大乱斗结束奖励时, 奖励列表项未空", new object[0]), null, true);
            }
            else
            {
                double                 expAward       = 0.0;
                double                 MoJingAward    = 0.0;
                double                 chengJiuAward  = 0.0;
                AwardsItemList         awardsItemList = new AwardsItemList();
                bool                   successed      = successSide == client.ClientData.BattleWhichSide;
                double                 awardmuti      = 0.0;
                HeFuAwardTimesActivity hefuact        = HuodongCachingMgr.GetHeFuAwardTimesActivity();
                if (hefuact != null && hefuact.InActivityTime())
                {
                    awardmuti += (double)hefuact.activityTimes;
                }
                JieRiMultAwardActivity jieriact = HuodongCachingMgr.GetJieRiMultAwardActivity();
                if (null != jieriact)
                {
                    JieRiMultConfig config = jieriact.GetConfig(2);
                    if (null != config)
                    {
                        awardmuti += config.GetMult();
                    }
                }
                SpecPriorityActivity spAct = HuodongCachingMgr.GetSpecPriorityActivity();
                if (null != spAct)
                {
                    awardmuti += spAct.GetMult(SpecPActivityBuffType.SPABT_Battle);
                }
                awardmuti = Math.Max(1.0, awardmuti);
                foreach (BattleManager.Award award in awardByScore)
                {
                    if (client.ClientData.BattleKilledNum >= award.MinJiFen && client.ClientData.BattleKilledNum < award.MaxJiFen)
                    {
                        expAward = (double)(client.ClientData.BattleKilledNum * award.ExpXiShu);
                        if (award.MoJingXiShu > 0.0)
                        {
                            MoJingAward = (double)((int)((double)client.ClientData.BattleKilledNum * award.MoJingXiShu));
                        }
                        if (award.ChengJiuXiShu > 0.0)
                        {
                            chengJiuAward = (double)((int)((double)client.ClientData.BattleKilledNum * award.ChengJiuXiShu));
                        }
                        if (!successed)
                        {
                            if (expAward > 0.0)
                            {
                                expAward *= 0.8;
                            }
                            if (MoJingAward > 0.0)
                            {
                                MoJingAward *= 0.8;
                            }
                            if (chengJiuAward > 0.0)
                            {
                                chengJiuAward *= 0.8;
                            }
                        }
                        expAward      = (double)((long)(expAward * Data.ChangeLifeEverydayExpRate[client.ClientData.ChangeLifeCount]));
                        expAward      = Math.Max(expAward, (double)award.MinExp * Data.ChangeLifeEverydayExpRate[client.ClientData.ChangeLifeCount]);
                        expAward      = Math.Min(expAward, (double)award.MaxExp * Data.ChangeLifeEverydayExpRate[client.ClientData.ChangeLifeCount]);
                        MoJingAward   = Math.Max(MoJingAward, (double)award.MinMoJing);
                        MoJingAward   = Math.Min(MoJingAward, (double)award.MaxMoJing);
                        chengJiuAward = Math.Max(chengJiuAward, (double)award.MinChengJiu);
                        chengJiuAward = Math.Min(chengJiuAward, (double)award.MaxChengJiu);
                        if (expAward > 0.0)
                        {
                            expAward = (double)((int)(expAward * awardmuti));
                        }
                        if (MoJingAward > 0.0)
                        {
                            MoJingAward = (double)((int)(MoJingAward * awardmuti));
                        }
                        if (chengJiuAward > 0.0)
                        {
                            chengJiuAward = (double)((int)(chengJiuAward * awardmuti));
                        }
                        break;
                    }
                }
                foreach (SystemXmlItem xml in GameManager.SystemBattlePaiMingAwards.SystemXmlItemDict.Values)
                {
                    if (null != xml)
                    {
                        int min = xml.GetIntValue("MinPaiMing", -1) - 1;
                        int max = xml.GetIntValue("MaxPaiMing", -1) - 1;
                        if (paiMing >= min && paiMing <= max)
                        {
                            awardsItemList.AddNoRepeat(xml.GetStringValue("Goods"));
                        }
                    }
                }
                if (expAward > 0.0)
                {
                    GameManager.ClientMgr.ProcessRoleExperience(client, (long)expAward, true, false, false, "none");
                }
                if (MoJingAward > 0.0)
                {
                    GameManager.ClientMgr.ModifyTianDiJingYuanValue(client, (int)MoJingAward, "阵营战", false, true, false);
                }
                if (chengJiuAward > 0.0)
                {
                    GameManager.ClientMgr.ModifyChengJiuPointsValue(client, (int)chengJiuAward, "阵营战", false, true);
                }
                List <GoodsData> goodsDataList = Global.ConvertToGoodsDataList(awardsItemList.Items, -1);
                if (!Global.CanAddGoodsDataList(client, goodsDataList))
                {
                    GameManager.ClientMgr.SendMailWhenPacketFull(client, goodsDataList, GLang.GetLang(13, new object[0]), string.Format(GLang.GetLang(14, new object[0]), paiMing + 1));
                }
                else
                {
                    for (int i = 0; i < goodsDataList.Count; i++)
                    {
                        Global.AddGoodsDBCommand(Global._TCPManager.TcpOutPacketPool, client, goodsDataList[i].GoodsID, goodsDataList[i].GCount, goodsDataList[i].Quality, "", goodsDataList[i].Forge_level, goodsDataList[i].Binding, 0, "", true, 1, "阵营战排名奖励", "1900-01-01 12:00:00", 0, goodsDataList[i].BornIndex, goodsDataList[i].Lucky, 0, goodsDataList[i].ExcellenceInfo, goodsDataList[i].AppendPropLev, 0, null, null, 0, true);
                    }
                }
                GameManager.ClientMgr.NotifySelfSuiTangBattleAward(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, this.TangKilledNum, this.SuiKilledNum, (long)expAward, (int)MoJingAward, (int)chengJiuAward, successed, paiMing, awardsItemList.ToString());
            }
        }
コード例 #6
0
        public void GiveAwardAngelTempleScene(bool bBossKilled)
        {
            List <object> objsList = GameManager.ClientMgr.GetMapClients(this.m_AngelTempleData.MapCode);

            if (null != objsList)
            {
                int roleCount = 0;
                List <AngelTemplePointInfo> pointList = new List <AngelTemplePointInfo>();
                lock (this.m_PointDamageInfoMutex)
                {
                    for (int i = 0; i < objsList.Count; i++)
                    {
                        if (objsList[i] is GameClient)
                        {
                            GameClient           client = objsList[i] as GameClient;
                            AngelTemplePointInfo tmpInfo;
                            if (!this.m_RoleDamageAngelValue.TryGetValue(client.ClientData.RoleID, out tmpInfo))
                            {
                                this.SendAngelTempleAwardMsg(client, -1, 0, 0, GLang.GetLang(6, new object[0]), "", bBossKilled);
                            }
                            else if (!tmpInfo.LeaveScene)
                            {
                                if (Interlocked.CompareExchange(ref tmpInfo.m_GetAwardFlag, 1, 0) == 0)
                                {
                                    if (tmpInfo.m_DamagePoint < this.AngelTempleMinHurt)
                                    {
                                        this.SendAngelTempleAwardMsg(client, -1, 0, 0, GLang.GetLang(6, new object[0]), "", bBossKilled);
                                    }
                                    else
                                    {
                                        roleCount++;
                                        pointList.Add(tmpInfo);
                                    }
                                }
                            }
                        }
                    }
                }
                pointList.Sort(new Comparison <AngelTemplePointInfo>(AngelTemplePointInfo.Compare_static));
                if (bBossKilled)
                {
                    foreach (KeyValuePair <int, SystemXmlItem> kv in GameManager.AngelTempleAward.SystemXmlItemDict)
                    {
                        if (null != kv.Value)
                        {
                            int    id         = kv.Value.GetIntValue("ID", -1);
                            int    minPaiMing = kv.Value.GetIntValue("MinPaiMing", -1);
                            int    maxPaiMing = kv.Value.GetIntValue("MaxPaiMing", -1);
                            int    shengWang  = kv.Value.GetIntValue("ShengWang", -1);
                            int    gold       = kv.Value.GetIntValue("Gold", -1);
                            string goodsStr   = kv.Value.GetStringValue("Goods");
                            minPaiMing = Global.GMax(0, minPaiMing - 1);
                            maxPaiMing = Global.GMin(10000, maxPaiMing - 1);
                            int i = minPaiMing;
                            while (i <= maxPaiMing && i < roleCount)
                            {
                                pointList[i].m_AwardPaiMing    = i + 1;
                                pointList[i].m_AwardShengWang += shengWang;
                                pointList[i].m_AwardGold      += gold;
                                pointList[i].GoodsList.AddNoRepeat(goodsStr);
                                i++;
                            }
                        }
                    }
                    int[] luckPaiMings = new int[roleCount];
                    for (int i = 0; i < roleCount; i++)
                    {
                        luckPaiMings[i] = i;
                    }
                    int luckAwardsCount = 0;
                    foreach (KeyValuePair <int, SystemXmlItem> kv in GameManager.AngelTempleLuckyAward.SystemXmlItemDict)
                    {
                        if (null != kv.Value)
                        {
                            int    awardID        = kv.Value.GetIntValue("ID", -1);
                            int    awardNum       = kv.Value.GetIntValue("Number", -1);
                            string luckAwardsName = Global.GetLang(kv.Value.GetStringValue("Name"));
                            string luckAwardGoods = kv.Value.GetStringValue("Goods");
                            int    count          = 0;
                            while (count < awardNum && luckAwardsCount < roleCount)
                            {
                                int rand = Global.GetRandomNumber(luckAwardsCount, roleCount);
                                int t    = luckPaiMings[luckAwardsCount];
                                luckPaiMings[luckAwardsCount] = luckPaiMings[rand];
                                luckPaiMings[rand]            = t;
                                int index = luckPaiMings[luckAwardsCount];
                                pointList[index].m_LuckPaiMingName = luckAwardsName;
                                pointList[index].GoodsList.AddNoRepeat(luckAwardGoods);
                                count++;
                                luckAwardsCount++;
                            }
                        }
                    }
                }
                else
                {
                    SystemXmlItem xmlItem = null;
                    foreach (KeyValuePair <int, SystemXmlItem> kv in GameManager.AngelTempleAward.SystemXmlItemDict)
                    {
                        if (null != kv.Value)
                        {
                            xmlItem = kv.Value;
                        }
                    }
                    if (null != xmlItem)
                    {
                        int    id        = xmlItem.GetIntValue("ID", -1);
                        int    shengWang = xmlItem.GetIntValue("ShengWang", -1);
                        int    gold      = xmlItem.GetIntValue("Gold", -1);
                        string goodsStr  = xmlItem.GetStringValue("Goods");
                        for (int i = 0; i < roleCount; i++)
                        {
                            pointList[i].m_AwardPaiMing    = -1;
                            pointList[i].m_LuckPaiMingName = GLang.GetLang(6, new object[0]);
                            pointList[i].m_AwardShengWang  = shengWang;
                            pointList[i].m_AwardGold       = gold;
                            pointList[i].GoodsList.AddNoRepeat(goodsStr);
                        }
                    }
                }
                double awardmuti = 0.0;
                JieRiMultAwardActivity activity = HuodongCachingMgr.GetJieRiMultAwardActivity();
                if (null != activity)
                {
                    JieRiMultConfig config = activity.GetConfig(1);
                    if (null != config)
                    {
                        awardmuti += config.GetMult();
                    }
                }
                SpecPriorityActivity spAct = HuodongCachingMgr.GetSpecPriorityActivity();
                if (null != spAct)
                {
                    awardmuti += spAct.GetMult(SpecPActivityBuffType.SPABT_AngelTemple);
                }
                awardmuti = Math.Max(1.0, awardmuti);
                if (awardmuti > 1.0)
                {
                    foreach (AngelTemplePointInfo dp in pointList)
                    {
                        dp.m_AwardGold      = (int)((double)dp.m_AwardGold * awardmuti);
                        dp.m_AwardShengWang = (int)((double)dp.m_AwardShengWang * awardmuti);
                        foreach (AwardsItemData item in dp.GoodsList.Items)
                        {
                            item.GoodsNum = (int)((double)item.GoodsNum * awardmuti);
                        }
                    }
                }
                foreach (AngelTemplePointInfo dp in pointList)
                {
                    GameClient gc = GameManager.ClientMgr.FindClient(dp.m_RoleID);
                    if (null != gc)
                    {
                        ProcessTask.ProcessAddTaskVal(gc, TaskTypes.AngelTemple, -1, 1, new object[0]);
                        if (dp.m_AwardGold > 0)
                        {
                            GameManager.ClientMgr.AddUserYinLiang(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, gc, dp.m_AwardGold, "天使神殿奖励", false);
                        }
                        if (dp.m_AwardShengWang > 0)
                        {
                            GameManager.ClientMgr.ModifyShengWangValue(gc, dp.m_AwardShengWang, "天使神殿", true, true);
                        }
                        foreach (AwardsItemData item in dp.GoodsList.Items)
                        {
                            Global.AddGoodsDBCommand(Global._TCPManager.TcpOutPacketPool, gc, item.GoodsID, item.GoodsNum, 0, "", item.Level, item.Binding, 0, "", true, 1, "天使神殿奖励物品", "1900-01-01 12:00:00", 0, 0, item.IsHaveLuckyProp, 0, item.ExcellencePorpValue, item.AppendLev, 0, null, null, 0, true);
                        }
                        this.SendAngelTempleAwardMsg(gc, dp.m_AwardPaiMing, dp.m_AwardGold, dp.m_AwardShengWang, dp.m_LuckPaiMingName, dp.GoodsList.ToString(), bBossKilled);
                    }
                }
            }
        }
コード例 #7
0
        public bool ExecLianZhi(GameClient client, int type, int count)
        {
            int        roleID   = client.ClientData.RoleID;
            int        vipLevel = client.ClientData.VipLevel;
            int        nID      = 668;
            string     useMsg   = "炼制系统";
            List <int> result   = new List <int>();

            result.Add(1);
            result.Add(type);
            result.Add(count);
            if (!this.ConfigLoadSuccess)
            {
                result[0] = -3;
                client.sendCmd <List <int> >(nID, result, false);
            }
            else if (type < 0 || type > 2)
            {
                result[0] = -5;
                client.sendCmd <List <int> >(nID, result, false);
            }
            else
            {
                int  needJinBi       = 0;
                int  needBangZuan    = 0;
                int  needZuanShi     = 0;
                long addExp          = 0L;
                int  addXingHun      = 0;
                int  addJinBi        = 0;
                int  lianZhiCount    = 0;
                int  lianZhiDayID    = -1;
                int  lianZhiMaxCount = 0;
                int  dayID           = TimeUtil.NowDateTime().DayOfYear;
                if (type == 0)
                {
                    useMsg          = "金币炼制";
                    lianZhiCount    = Global.GetRoleParamsInt32FromDB(client, "LianZhiJinBiCount");
                    lianZhiDayID    = Global.GetRoleParamsInt32FromDB(client, "LianZhiJinBiDayID");
                    lianZhiMaxCount = this.JinBiLianZhi[2] + this.VIPJinBiLianZhi[Math.Min(this.VIPJinBiLianZhi.Length - 1, vipLevel)];
                    needJinBi       = this.JinBiLianZhi[0];
                    addExp          = (long)this.JinBiLianZhi[1];
                    ProcessTask.ProcessAddTaskVal(client, TaskTypes.LianZhi_JinBi, -1, 1, new object[0]);
                    double awardmuti                = 0.0;
                    double awardmuticount           = 0.0;
                    double awardcount               = 0.0;
                    JieRiMultAwardActivity activity = HuodongCachingMgr.GetJieRiMultAwardActivity();
                    if (null != activity)
                    {
                        JieRiMultConfig config = activity.GetConfig(6);
                        if (null != config)
                        {
                            awardmuticount += config.GetMult();
                        }
                        config = activity.GetConfig(9);
                        if (null != config)
                        {
                            awardmuti += config.GetMult();
                        }
                    }
                    SpecPriorityActivity spAct = HuodongCachingMgr.GetSpecPriorityActivity();
                    if (null != spAct)
                    {
                        awardmuti  += spAct.GetMult(SpecPActivityBuffType.SPABT_ZhuanHuanAward);
                        awardcount += spAct.GetMult(SpecPActivityBuffType.SPABT_ZhuanHuanCount);
                    }
                    awardmuti       = Math.Max(1.0, awardmuti);
                    awardmuticount  = Math.Max(1.0, awardmuticount);
                    addExp          = (long)((int)((double)addExp * awardmuti));
                    lianZhiMaxCount = lianZhiMaxCount * (int)awardmuticount + (int)awardcount;
                }
                else if (type == 1)
                {
                    useMsg          = "绑钻炼制";
                    lianZhiCount    = Global.GetRoleParamsInt32FromDB(client, "LianZhiBangZuanCount");
                    lianZhiDayID    = Global.GetRoleParamsInt32FromDB(client, "LianZhiBangZuanDayID");
                    lianZhiMaxCount = this.BangZuanLianZhi[2] + this.VIPBangZuanLianZhi[Math.Min(this.VIPBangZuanLianZhi.Length - 1, vipLevel)];
                    needBangZuan    = this.BangZuanLianZhi[0];
                    addXingHun      = this.BangZuanLianZhi[1];
                    double awardmuti                = 0.0;
                    double awardmuticount           = 0.0;
                    double awardcount               = 0.0;
                    JieRiMultAwardActivity activity = HuodongCachingMgr.GetJieRiMultAwardActivity();
                    if (null != activity)
                    {
                        JieRiMultConfig config = activity.GetConfig(6);
                        if (null != config)
                        {
                            awardmuticount += config.GetMult();
                        }
                        config = activity.GetConfig(9);
                        if (null != config)
                        {
                            awardmuti += config.GetMult();
                        }
                    }
                    SpecPriorityActivity spAct = HuodongCachingMgr.GetSpecPriorityActivity();
                    if (null != spAct)
                    {
                        awardmuti  += spAct.GetMult(SpecPActivityBuffType.SPABT_ZhuanHuanAward);
                        awardcount += spAct.GetMult(SpecPActivityBuffType.SPABT_ZhuanHuanCount);
                    }
                    awardmuti       = Math.Max(1.0, awardmuti);
                    awardmuticount  = Math.Max(1.0, awardmuticount);
                    addXingHun      = (int)((double)addXingHun * awardmuti);
                    lianZhiMaxCount = lianZhiMaxCount * (int)awardmuticount + (int)awardcount;
                }
                else if (type == 2)
                {
                    useMsg          = "钻石炼制";
                    lianZhiCount    = Global.GetRoleParamsInt32FromDB(client, "LianZhiZuanShiCount");
                    lianZhiDayID    = Global.GetRoleParamsInt32FromDB(client, "LianZhiZuanShiDayID");
                    lianZhiMaxCount = this.ZuanShiLianZhi[4] + this.VIPZuanShiLianZhi[Math.Min(this.VIPZuanShiLianZhi.Length - 1, vipLevel)];
                    needZuanShi     = this.ZuanShiLianZhi[0];
                    addExp          = (long)this.ZuanShiLianZhi[1];
                    addXingHun      = this.ZuanShiLianZhi[2];
                    addJinBi        = this.ZuanShiLianZhi[3];
                    double awardmuti                = 0.0;
                    double awardmuticount           = 0.0;
                    double awardcount               = 0.0;
                    JieRiMultAwardActivity activity = HuodongCachingMgr.GetJieRiMultAwardActivity();
                    if (null != activity)
                    {
                        JieRiMultConfig config = activity.GetConfig(6);
                        if (null != config)
                        {
                            awardmuticount += config.GetMult();
                        }
                        config = activity.GetConfig(9);
                        if (null != config)
                        {
                            awardmuti += config.GetMult();
                        }
                    }
                    SpecPriorityActivity spAct = HuodongCachingMgr.GetSpecPriorityActivity();
                    if (null != spAct)
                    {
                        awardmuti  += spAct.GetMult(SpecPActivityBuffType.SPABT_ZhuanHuanAward);
                        awardcount += spAct.GetMult(SpecPActivityBuffType.SPABT_ZhuanHuanCount);
                    }
                    awardmuti       = Math.Max(1.0, awardmuti);
                    awardmuticount  = Math.Max(1.0, awardmuticount);
                    addExp          = (long)((int)((double)addExp * awardmuti));
                    addXingHun      = (int)((double)addXingHun * awardmuti);
                    addJinBi        = (int)((double)addJinBi * awardmuti);
                    lianZhiMaxCount = lianZhiMaxCount * (int)awardmuticount + (int)awardcount;
                }
                if (lianZhiDayID != dayID)
                {
                    lianZhiCount = 0;
                }
                if (count <= 0)
                {
                    count = lianZhiMaxCount - lianZhiCount;
                }
                if (count <= 0 || lianZhiCount + count > lianZhiMaxCount)
                {
                    result[0] = -16;
                    client.sendCmd <List <int> >(nID, result, false);
                }
                else
                {
                    needJinBi    *= count;
                    needBangZuan *= count;
                    needZuanShi  *= count;
                    addExp       *= (long)count;
                    addXingHun   *= count;
                    addJinBi     *= count;
                    addExp        = Global.GetExpMultiByZhuanShengExpXiShu(client, addExp);
                    if (needJinBi > 0 && !Global.SubBindTongQianAndTongQian(client, needJinBi, useMsg))
                    {
                        result[0] = -9;
                        client.sendCmd <List <int> >(nID, result, false);
                    }
                    else if (needBangZuan > 0 && !GameManager.ClientMgr.SubUserGold(client, needBangZuan, useMsg))
                    {
                        result[0] = -17;
                        client.sendCmd <List <int> >(nID, result, false);
                    }
                    else if (needZuanShi > 0 && !GameManager.ClientMgr.SubUserMoney(client, needZuanShi, useMsg, true, true, true, true, DaiBiSySType.None))
                    {
                        result[0] = -10;
                        client.sendCmd <List <int> >(nID, result, false);
                    }
                    else
                    {
                        if (addExp > 0L)
                        {
                            GameManager.ClientMgr.ProcessRoleExperience(client, addExp, true, true, false, "none");
                        }
                        if (addJinBi > 0)
                        {
                            GameManager.ClientMgr.AddMoney1(client, addJinBi, useMsg, true);
                        }
                        if (addXingHun > 0)
                        {
                            GameManager.ClientMgr.ModifyStarSoulValue(client, addXingHun, useMsg, true, true);
                        }
                        lianZhiCount += count;
                        lianZhiDayID  = dayID;
                        if (type == 0)
                        {
                            GlobalEventSource.getInstance().fireEvent(SevenDayGoalEvPool.Alloc(client, ESevenDayGoalFuncType.JinBiZhuanHuanTimes));
                            Global.SaveRoleParamsInt32ValueToDB(client, "LianZhiJinBiCount", lianZhiCount, true);
                            Global.SaveRoleParamsInt32ValueToDB(client, "LianZhiJinBiDayID", lianZhiDayID, true);
                        }
                        else if (type == 1)
                        {
                            GlobalEventSource.getInstance().fireEvent(SevenDayGoalEvPool.Alloc(client, ESevenDayGoalFuncType.BangZuanZhuanHuanTimes));
                            Global.SaveRoleParamsInt32ValueToDB(client, "LianZhiBangZuanCount", lianZhiCount, true);
                            Global.SaveRoleParamsInt32ValueToDB(client, "LianZhiBangZuanDayID", lianZhiDayID, true);
                        }
                        else if (type == 2)
                        {
                            GlobalEventSource.getInstance().fireEvent(SevenDayGoalEvPool.Alloc(client, ESevenDayGoalFuncType.ZuanShiZhuanHuanTimes));
                            Global.SaveRoleParamsInt32ValueToDB(client, "LianZhiZuanShiCount", lianZhiCount, true);
                            Global.SaveRoleParamsInt32ValueToDB(client, "LianZhiZuanShiDayID", lianZhiDayID, true);
                        }
                        client.sendCmd <List <int> >(nID, result, false);
                    }
                }
            }
            return(true);
        }