コード例 #1
0
        private static void disableGravity()
        {
            if (gravBool)
            {
                playerDMA = GetDMA();
                ProcessMemoryReaderLib.ProcessMemoryReader pReader = GetAoCProcess();
                pReader.OpenProcess();

                int    writtenBytes;
                byte[] gravBuffer = { 0xD9, 0x5E, 0x48, 0x83 }; // write back proper instructions
                byte[] jumpBuffer = { 0x0f, 0x13, 0x46, 0x48 }; // Jump power instructions
                pReader.WriteProcessMemory((IntPtr)((int)gravDMA), gravBuffer, out writtenBytes);
                pReader.WriteProcessMemory((IntPtr)((int)jumpDMA), jumpBuffer, out writtenBytes);
                pReader.CloseHandle();
            }
            else
            {
                playerDMA = GetDMA();
                ProcessMemoryReaderLib.ProcessMemoryReader pReader = GetAoCProcess();
                pReader.OpenProcess();

                int    writtenBytes;
                byte[] gravBuffer = { 0x90, 0x90, 0x90, 0x83 }; // nop = 0x90
                byte[] jumpBuffer = { 0x90, 0x90, 0x90, 0x90 };
                byte[] fallBuffer = new byte[4];
                fallBuffer = BitConverter.GetBytes(0); //Set to 0 for true zero grav.
                pReader.WriteProcessMemory((IntPtr)((int)gravDMA), gravBuffer, out writtenBytes);
                pReader.WriteProcessMemory((IntPtr)((int)jumpDMA), jumpBuffer, out writtenBytes);
                pReader.WriteProcessMemory((IntPtr)((int)playerDMA + noGravOffset), fallBuffer, out writtenBytes);
                pReader.CloseHandle();
            }
            gravBool = !gravBool;
        }
コード例 #2
0
        private static void setRunSpeed(float runSpeed)
        {
            playerDMA = GetDMA();
            ProcessMemoryReaderLib.ProcessMemoryReader pReader = GetAoCProcess();
            pReader.OpenProcess();

            int writtenBytes;

            byte[] buffer = BitConverter.GetBytes(runSpeed);
            pReader.WriteProcessMemory((IntPtr)((int)playerDMA + runspeedOffset), buffer, out writtenBytes);
            pReader.CloseHandle();
        }
コード例 #3
0
        private static void setZAxis(float zAxisDiff)
        {
            ProcessMemoryReaderLib.ProcessMemoryReader pReader = GetAoCProcess();
            pReader.OpenProcess();

            int writtenBytes, readBytes;

            byte[] axisBuffer = pReader.ReadProcessMemory((IntPtr)((int)playerDMA + zAxisOffset), 4, out readBytes);
            float  zAxis      = BitConverter.ToSingle(axisBuffer, 0);

            byte[] buffer = BitConverter.GetBytes(zAxis + zAxisDiff);
            pReader.WriteProcessMemory((IntPtr)((int)playerDMA + zAxisOffset), buffer, out writtenBytes);
            pReader.CloseHandle();
        }
コード例 #4
0
        private static void noFallToggle(bool isChecked)
        {
            ProcessMemoryReaderLib.ProcessMemoryReader pReader = GetAoCProcess();
            pReader.OpenProcess();

            int writtenBytes;

            byte[] buffer = new byte[4];
            if (isChecked)
            {
                buffer = BitConverter.GetBytes(0);
            }
            else
            {
                buffer = BitConverter.GetBytes(1);
            }
            pReader.WriteProcessMemory((IntPtr)((int)playerDMA + noFallOffset), buffer, out writtenBytes);
            pReader.CloseHandle();
        }