ReadStringUnicode() public method

public ReadStringUnicode ( bool AddToImageAddress, int pOffset, int pSize ) : string
AddToImageAddress bool
pOffset int
pSize int
return string
コード例 #1
0
        public static string ReadValidString(this ProcessMemory pm, IntPtr pOffset, uint pSize, params long[] offsets)
        {
            string raw  = pm.ReadStringUnicode(pOffset, pSize, offsets);
            string utf8 = Encoding.ASCII.GetString(
                Encoding.Convert(
                    Encoding.UTF8,
                    Encoding.GetEncoding(
                        Encoding.ASCII.EncodingName,
                        new EncoderReplacementFallback(string.Empty),
                        new DecoderExceptionFallback()),
                    Encoding.UTF8.GetBytes(raw)
                    )
                );

            int escapeIndex = utf8.IndexOf("\u0000");

            if (escapeIndex > -1)
            {
                utf8 = utf8.Remove(escapeIndex);
            }

            if (utf8.Length == 0)
            {
                return(raw);
            }

            return(utf8);
        }
コード例 #2
0
 public static string PlayerName(int index) => Game.ReadStringUnicode(new IntPtr(0x140598BD4 + index * 0x68), 0x20);