public static void AddHooks() { if (inited) { return; } inited = true; Process.AddFastHook(AdvanceAni, 0x57CE90, 0x7); }
public static void AddHooks() { if (inited) { return; } inited = true; Process.AddFastHook(GetName, 0x71BC30, 0x5).SetOriCodeReturn(1); Logger.Log("Added Mob hooks."); }
static void Hook() { if (hooked) { return; } hooked = true; Process.AddFastHook(Render, 0x53099C, 5); //Process.AddHook(Render, 0x6BB92A, 5); Logger.Log("Added barrier hooks."); }
public static void AddHooks() { if (inited) { return; } inited = true; var h = Process.AddFastHook(hook_ParticleMaximum, 0x005E2049, 8); Process.WriteBytes(h.OriCodeInMethodCode + 4, BitConverter.GetBytes(0x005E23EC - (h.OriCodeInMethodCode + 8))); // re-adjust JLE Process.WriteBytes(0x005EAF54, 0xE9, 0x8D, 0x00, 0x00, 0x00); // jmp over rain weight calculation }
public static void AddHooks() { if (inited) { return; } inited = true; Process.AddFastHook(RbtForwardHook, 0x687B71, 6); Process.AddFastHook(RbtStandHook, 0x683BEA, 6); Process.AddFastHook(RbtStandHook, 0x686AF8, 6); Process.AddFastHook(RbtStandHook, 0x686B62, 6); Logger.Log("Added npc hooks."); }
static void AddHooks_Physical() { /*h = Process.AddHook(File_Append, 0x444270, 6); * h = Process.AddHook(File_ChangeDir, 0x446670, 6, 1); * h = Process.AddHook(File_Close, 0x444010, 7); * h = Process.AddHook(File_Create, 0x4439F0, 7); * h = Process.AddHook(File_DirCreate, 0x4472F0, 7); * h = Process.AddHook(File_DirExists, 0x447500, 7); * h = Process.AddHook(File_DirRemove, 0x447400, 7); * h = Process.AddHook(File_DirStepInto, 0x4468C0, 7, 1); * h = Process.AddHook(File_Eof, 0x444290, 6); * h = Process.AddHook(File_Exists, 0x4436B0, 6);*/ Process.AddFastHook(DirectFileConvert, 0x442390, 0x6); Process.AddFastHook(File_Open, 0x7D2010, 6).SetOriCodeReturn(); // fopen Process.AddFastHook(File_Exists, 0x7D197A, 0xA).SetOriCodeSkip(); // fexists }
static void AddHooks_Virtual() { Process.AddFastHook(VDFS_Exists, 0x449020, 6).SetOriCodeReturn(0); Process.AddFastHook(VDFS_Open, 0x449120, 6).SetOriCodeReturn(1); Process.AddFastHook(VDFS_Close, 0x4493A0, 8).SetOriCodeReturn(0); Process.AddFastHook(VDFS_Close, 0x448ED0, 7); // zFile_VDFS Destructor Process.AddFastHook(VDFS_Seek, 0x449490, 6).SetOriCodeReturn(1); Process.AddFastHook(VDFS_Pos, 0x449A50, 5).SetOriCodeReturn(0); Process.AddFastHook(VDFS_EOF, 0x449470, 5).SetOriCodeReturn(0); Process.AddFastHook(VDFS_Size, 0x449410, 5).SetOriCodeReturn(0); Process.AddFastHook(VDFS_ReadSize, 0x44ABF0, 6).SetOriCodeReturn(2); Process.AddFastHook(VDFS_ReadString, 0x44A8D0, 6).SetOriCodeReturn(1); Process.AddFastHook(VDFS_SearchFile, 0x449E80, 6).SetOriCodeReturn(3); }
public static void AddHooks() { if (inited) { return; } inited = true; // should never be called anyway, but just to be sure Process.AddFastHook(r => GothicGlobals.UpdateGameAddress(), 0x426F5E, 0xB); // GameSessionInit Process.AddFastHook(r => GothicGlobals.UpdateGameAddress(), 0x0042705B, 0xB); // GameSessionDone // hook outgame loop and kick out the original menus Process.AddFastHook(RunOutgame, 0x004292D0, 7).SetOriCodeReturn(1); // hook ingame loop Process.AddFastHook(RunIngame, 0x6C86A0, 7); // before gothic's precache // first render Process.AddFastHook(FirstRender, 0x6C876B, 6); Logger.Log("Added game loop hooks."); }