public IEnumerable <Model> RemoveEntities(ProFootballDbEntities dbContext, IEnumerable <Model> entities) { return(dbContext.Entities.RemoveRange(entities)); }
public async Task LoadEntitiesAsync(ProFootballDbEntities dbContext) { await dbContext.Entities.LoadAsync(); }
public Model RemoveEntity(ProFootballDbEntities dbContext, Model entity) { return(dbContext.Entities.Remove(entity)); }
public async Task <IEnumerable <Model> > GetEntitiesAsync(ProFootballDbEntities dbContext) { return(await dbContext.Entities.ToListAsync()); }
public void LoadEntities(ProFootballDbEntities dbContext) { dbContext.Entities.Load(); }
public async Task <Model> FindEntityAsync(ProFootballDbEntities dbContext, params object[] keyValues) { return(await dbContext.Entities.FindAsync(keyValues)); }
public IEnumerable <Model> GetEntities(ProFootballDbEntities dbContext) { return(dbContext.Entities); }
public Model FindEntity(ProFootballDbEntities dbContext, params object[] keyValues) { return(dbContext.Entities.Find(keyValues)); }
public void EditEntity(ProFootballDbEntities dbContext, Model entity) { dbContext.Entry(entity).State = EntityState.Modified; }
public Model CreateEntity(ProFootballDbEntities dbContext) { return(dbContext.Entities.Create()); }
public IEnumerable <Model> AddEntities(ProFootballDbEntities dbContext, IEnumerable <Model> entities) { return(dbContext.Entities.AddRange(entities)); }
public Model AddEntity(ProFootballDbEntities dbContext, Model entity) { return(dbContext.Entities.Add(entity)); }