void SetFullScreen(PrimaryPlayerDisplayMode currentMode) { if (!_view.IsFullScreenMode) { _view.TryEnterFullScreenMode(); } }
void SetDisplayMode(PrimaryPlayerDisplayMode old, PrimaryPlayerDisplayMode mode) { var currentMode = old; switch (mode) { case PrimaryPlayerDisplayMode.Close: SetClose(currentMode); break; case PrimaryPlayerDisplayMode.Fill: SetFill(currentMode); break; case PrimaryPlayerDisplayMode.WindowInWindow: SetWindowInWindow(currentMode); break; case PrimaryPlayerDisplayMode.FullScreen: SetFullScreen(currentMode); break; case PrimaryPlayerDisplayMode.CompactOverlay: SetCompactOverlay(currentMode); break; default: break; } }
void SetCompactOverlay(PrimaryPlayerDisplayMode currentMode) { if (_view.IsViewModeSupported(ApplicationViewMode.CompactOverlay)) { if (_view.ViewMode == ApplicationViewMode.Default) { _ = _view.TryEnterViewModeAsync(ApplicationViewMode.Default); } } }
void SetWindowInWindow(PrimaryPlayerDisplayMode currentMode) { if (_view.ViewMode == ApplicationViewMode.CompactOverlay) { _ = _view.TryEnterViewModeAsync(ApplicationViewMode.Default); } if (_view.IsFullScreenMode && ApplicationView.PreferredLaunchWindowingMode != ApplicationViewWindowingMode.FullScreen ) { //_view.ExitFullScreenMode(); } }
void SetClose(PrimaryPlayerDisplayMode currentMode) { if (_view.ViewMode == ApplicationViewMode.CompactOverlay) { _ = _view.TryEnterViewModeAsync(ApplicationViewMode.Default); } if (_view.IsFullScreenMode && ApplicationView.PreferredLaunchWindowingMode != ApplicationViewWindowingMode.FullScreen) { //_view.ExitFullScreenMode(); } _navigationService.NavigateAsync(nameof(BlankPage)); }
public async Task CloseAsync() { if (DisplayMode == PrimaryPlayerDisplayMode.Close) { return; } await PlaylistPlayer.ClearAsync(); LastNavigatedPageName = null; _lastPlayedDisplayMode = DisplayMode == PrimaryPlayerDisplayMode.Close ? _lastPlayedDisplayMode : DisplayMode; DisplayMode = PrimaryPlayerDisplayMode.Close; _view.Title = string.Empty; _restoreNavigationManager.ClearCurrentPlayerEntry(); }
void SetCompactOverlay(PrimaryPlayerDisplayMode currentMode) { if (_view.IsViewModeSupported(ApplicationViewMode.CompactOverlay)) { if (_view.ViewMode == ApplicationViewMode.Default) { var opt = ViewModePreferences.CreateDefault(ApplicationViewMode.CompactOverlay); opt.CustomSize = new Windows.Foundation.Size(500, 280); _ = _view.TryEnterViewModeAsync(ApplicationViewMode.CompactOverlay, opt); } else { _ = _view.TryEnterViewModeAsync(ApplicationViewMode.Default); } } }
public PrimaryViewPlayerManager(IScheduler scheduler, [Unity.Attributes.Dependency("PrimaryPlayerNavigationService")] Lazy <INavigationService> navigationServiceLazy ) { _view = ApplicationView.GetForCurrentView(); _scheduler = scheduler; _navigationServiceLazy = navigationServiceLazy; _navigationService = null; this.ObserveProperty(x => x.DisplayMode, isPushCurrentValueAtFirst: false) .Subscribe(x => { SetDisplayMode(_prevDisplayMode, x); _prevDisplayMode = x; }); }
public PrimaryViewPlayerManager( ILoggerFactory loggerFactory, IScheduler scheduler, RestoreNavigationManager restoreNavigationManager, HohoemaPlaylistPlayer hohoemaPlaylistPlayer ) { _view = ApplicationView.GetForCurrentView(); _logger = loggerFactory.CreateLogger <PrimaryViewPlayerManager>(); _scheduler = scheduler; //_navigationServiceLazy = navigationServiceLazy; _restoreNavigationManager = restoreNavigationManager; PlaylistPlayer = hohoemaPlaylistPlayer; _navigationService = null; this.ObserveProperty(x => x.DisplayMode, isPushCurrentValueAtFirst: false) .Subscribe(x => { SetDisplayMode(_prevDisplayMode, x); _prevDisplayMode = x; IsFullScreen = x == PrimaryPlayerDisplayMode.FullScreen; IsCompactOverlay = x == PrimaryPlayerDisplayMode.CompactOverlay; }); }
public void ShowWithCompactOverlay() { DisplayMode = PrimaryPlayerDisplayMode.CompactOverlay; }
public void ShowWithFullScreen() { DisplayMode = PrimaryPlayerDisplayMode.FullScreen; }
public void ShowWithWindowInWindow() { DisplayMode = PrimaryPlayerDisplayMode.WindowInWindow; }
public void ShowWithFill() { DisplayMode = PrimaryPlayerDisplayMode.Fill; }
public void Close() { _lastPlayedDisplayMode = DisplayMode == PrimaryPlayerDisplayMode.Close ? _lastPlayedDisplayMode : DisplayMode; DisplayMode = PrimaryPlayerDisplayMode.Close; _view.Title = ""; }