private void Update() { // Check that we are playing if ( !PreviewTexture.didUpdateThisFrame || PreviewTexture.width == 16 || PreviewTexture.height == 16 ) { return; } // Update preview buffer if (previewBuffer == null) { previewBuffer = PreviewTexture.GetPixels32(); } else { PreviewTexture.GetPixels32(previewBuffer); } // Invoke events if (firstFrame) { startCallback(); firstFrame = false; } if (frameCallback != null) { frameCallback(); } }
public void CapturePhoto(PhotoCallback callback) { var photo = new Texture2D(PreviewTexture.width, PreviewTexture.height, TextureFormat.RGB24, false, false); photo.SetPixels32(PreviewTexture.GetPixels32()); photo.Apply(); callback(photo); }
private void Update() { // Check that we are playing if ( !PreviewTexture || !PreviewTexture.isPlaying || !PreviewTexture.didUpdateThisFrame || PreviewTexture.width == 16 || PreviewTexture.height == 16 ) { if (dispatch != null) { dispatch.Dispatch(Update); } return; } // Update preview buffer if (previewBuffer == null) { previewBuffer = PreviewTexture.GetPixels32(); } else { PreviewTexture.GetPixels32(previewBuffer); } // Invoke events if (firstFrame) { if (OnStart != null) { OnStart(); } firstFrame = false; } if (OnFrame != null) { OnFrame(); } // Re-invoke if (dispatch != null) { dispatch.Dispatch(Update); } }