protected override void OnMouseClick() { if (IsDisabled) { return; } Game1.playSound("bigSelect"); Prestige.AddPrestigeProfession(Profession.Id); Selected = true; }
/// <summary>Raised after the player presses a button on the keyboard, controller, or mouse.</summary> /// <param name="e">The event data.</param> /// <param name="isClick">Whether the button press is a click.</param> public override void OnButtonPressed(ButtonPressedEventArgs e, bool isClick) { base.OnButtonPressed(e, isClick); if (IsDisabled) { return; } if (isClick && IsHovered) { Game1.playSound("bigSelect"); Prestige.AddPrestigeProfession(Profession.Id); Selected = true; } }