コード例 #1
0
        public void SetCondensedTreeState_SavedTreeStateIsCompatible_ShouldSetTreeState()
        {
            // Arrange
            var buildingPresetsVersion = "1.0";

            var buildingPresets = new BuildingPresets();

            buildingPresets.Buildings = new List <BuildingInfo>();
            buildingPresets.Version   = buildingPresetsVersion;

            var viewModel = new PresetsTreeViewModel(_mockedTreeLocalization);

            viewModel.LoadItems(buildingPresets);

            var(items, expectedState) = GetTreeAndState(expandLastMainNode: false);
            viewModel.Items.Clear();
            foreach (var curItem in items)
            {
                viewModel.Items.Add(curItem);
            }

            var savedTreeState = new Dictionary <int, bool>
            {
                { 4, true },
                { 5, false }
            };

            // Act
            viewModel.SetCondensedTreeState(savedTreeState, buildingPresetsVersion);

            // Assert
            var currentState = viewModel.GetCondensedTreeState();

            Assert.Equal(savedTreeState, currentState);
        }
コード例 #2
0
        public void SetCondensedTreeState_LastPresetsVersionIsNullOrWhiteSpace_ShouldNotSetAnyStateAndNotThrow(string lastBuildingPresetsVersionToSet)
        {
            // Arrange
            var viewModel = new PresetsTreeViewModel(_mockedTreeLocalization);

            var(items, expectedState) = GetTreeAndState();
            viewModel.Items           = new ObservableCollection <GenericTreeItem>(items);

            // Act
            viewModel.SetCondensedTreeState(new Dictionary <int, bool>(), lastBuildingPresetsVersionToSet);

            // Assert
            Assert.Equal(expectedState, viewModel.GetCondensedTreeState());
        }
コード例 #3
0
        public void SetCondensedTreeState_SavedTreeStateIsNull_ShouldNotSetAnyStateAndNotThrow()
        {
            // Arrange
            var buildingPresetsVersion = "1.0";

            var buildingPresets = new BuildingPresets();

            buildingPresets.Buildings = new List <BuildingInfo>();
            buildingPresets.Version   = buildingPresetsVersion;

            var viewModel = new PresetsTreeViewModel(_mockedTreeLocalization);

            viewModel.LoadItems(buildingPresets);

            var(items, expectedState) = GetTreeAndState();
            viewModel.Items           = new ObservableCollection <GenericTreeItem>(items);

            // Act
            viewModel.SetCondensedTreeState(null, buildingPresetsVersion);

            // Assert
            Assert.Equal(expectedState, viewModel.GetCondensedTreeState());
        }
コード例 #4
0
        public void SetCondensedTreeState_LastPresetsVersionIsDifferent_ShouldNotSetAnyStateAndNotThrow()
        {
            // Arrange
            var buildingPresetsVersion = "1.0";

            var buildingPresets = new BuildingPresets();

            buildingPresets.Buildings = new List <BuildingInfo>();
            buildingPresets.Version   = buildingPresetsVersion;

            var viewModel = new PresetsTreeViewModel(_mockedTreeLocalization, _mockedCommons);

            viewModel.LoadItems(buildingPresets);

            var(items, expectedState) = GetTreeAndState();
            viewModel.Items           = new ObservableCollection <GenericTreeItem>(items);

            // Act
            viewModel.SetCondensedTreeState(new Dictionary <int, bool>(), "2.0");

            // Assert
            Assert.Equal(expectedState, viewModel.GetCondensedTreeState());
        }