public void SavePreset(Preset preset, string path) => PresetEditors.ForEach(c => c.SavePreset(preset, path));
public void LoadPreset(Preset preset, string path) => PresetEditors.ForEach(c => c.LoadPreset(preset, path));
public void SaveConfig(PluginConfig config) => PresetEditors.ForEach(p => p.SaveConfig(config));
public bool IsUpdated(string path) => PresetEditors.Any(c => c.IsUpdated(Preset, path));
public void LoadConfig(PluginConfig config) => PresetEditors.ForEach(p => p.LoadConfig(config));