public void NonCastersDoNothing() { var character = new CharacterSheet(CharacterStrategy.Default()); var prepareSpells = new PrepareSpells(); prepareSpells.ExecuteStep(character); }
public void IfCasterHasNoCantripsShouldStillPrepareLevelOneSpells() { var character = CharacterTestTemplates.Ranger().WithDivineCastingNoOrisons(); var casting = character.Get <ISpellCasting>(); var prepSpells = new PrepareSpells(); prepSpells.ExecuteStep(character); Assert.NotEmpty(casting.GetReadySpells(1)); }
public void SelectsUniqueListOfSpellsDependingOnAvailableSlots() { var character = CharacterTestTemplates.Wizard().WithWizardCasting().FillSpellbook(); var spellCasting = character.Get <ISpellCasting>(); var prepareSpells = new PrepareSpells(); prepareSpells.ExecuteStep(character); Assert.Equal(3, spellCasting.GetReadySpells(0).Count()); Assert.Equal(2, spellCasting.GetReadySpells(1).Count()); }
public void OnCLick() { Storage storage = GameObject.FindObjectOfType <Storage>(); if (storage != null) { storage.selectedRank = rank; storage.selectedRankMain = main; PrepareSpells prepareSpells = GameObject.FindObjectOfType <PrepareSpells>(); prepareSpells.OnClick_ToSingleRank(); } }
public void PreparesSpellsFromMultipleSpellCastingClassesIfAvailable() { var character = CharacterTestTemplates.Wizard().WithWizardCasting().WithDivineCasting().FillSpellbook(); var scWizard = character.Get <WizardCasting>(); var scCleric = character.Get <DivineCasting>(); var prepSpells = new PrepareSpells(); prepSpells.ExecuteStep(character); Assert.Equal(3, scWizard.GetReadySpells(0).Count()); Assert.Equal(3, scCleric.GetReadySpells(0).Count()); }
private void btnPrepareSpells_Click(object sender, RoutedEventArgs e) { PrepareSpells prep = new PrepareSpells(this, c); prep.Show(); }