void Display_wer(List <RowEquipment> data, PackageController controller) { this.controller = controller; transform.DeleteAllChild(); for (int i = 0; i < data.Count; i++) { if (controller.EquipPos == "W") { if (data[i].type == 1) { GameObject cell = PrefabsTwo.Load("Prefabs/Wearequip", transform); cell.GetComponent <EquipCellView>().Display(data[i], controller); } } else { if (data[i].type == 0) { GameObject cell = PrefabsTwo.Load("Prefabs/Wearequip", transform); cell.GetComponent <EquipCellView>().Display(data[i], controller); } } } }
public void EquipCellClick(RowEquipment data) { selectedData = data; GameObject go = PrefabsTwo.Load("Prefabs/equipInfo", transform); mesage = go; equipInfo = go.GetComponent <EquipInfoView>(); equipInfo.Display(selectedData, this); }
void Display(List <RowEquipment> data, PackageController controller) { this.controller = controller; //Debug.Log("这啥"+JsonMapper.ToJson(data)); transform.DeleteAllChild(); for (int i = 0; i < data.Count; i++) { GameObject cell = PrefabsTwo.Load("Prefabs/equip", transform); cell.GetComponent <EquipCellView>().Display(data[i], controller); } }