public ObstaclesCreater(ObstaclesController obstacles, PrefabsID prefabsID, IPool pool) { _obstacles = obstacles; _prefabsID = prefabsID; _pool = pool; }
public void Construct(PrefabsID prefabsID) { id = prefabsID.Obst1_ID; }
public Pool(PrefabsID prefabsID, Obst1.Factory obst1Factory, Obst2.Factory obst2Factory) { _prefabsID = prefabsID; _obst1Factory = obst1Factory; _obst2Factory = obst2Factory; }