public void ForcePracticePlugin() { PracticePlugin.SongSeeker seeker = Resources.FindObjectsOfTypeAll <PracticePlugin.SongSeeker>().FirstOrDefault(); if (seeker) { seeker.SetProperty("PlaybackPosition", (_songStartTime / _songAudio.clip.length)); } }
public void GetPracticePluginTime() { PracticePlugin.SongSeeker seeker = Resources.FindObjectsOfTypeAll <PracticePlugin.SongSeeker>().FirstOrDefault(); if (seeker.gameObject.activeInHierarchy) { _songStartTime = seeker.GetProperty <float>("PlaybackPosition") * _songAudio.clip.length; } }