public void UsePowerUp(string powerUpName, int value) { switch (powerUpName) { case "Extra life": UpdateLives(value); break; case "Extra score": UpdateScore(powerUp.GetComponent <PowerUpScript>().buffValues[1]); break; case "Fire form": ball.GetComponent <SpriteRenderer>().sprite = ball.GetComponent <BallScript>().forms[1]; break; } }