public override TileEntityPowered CreateTileEntity(Chunk chunk) { PowerItem.PowerItemTypes powerItemType = PowerItem.PowerItemTypes.Consumer; powerItemType = PowerItem.PowerItemTypes.ConsumerToggle; return(new TileEntityPoweredBlock(chunk) { PowerItemType = powerItemType }); }
public override TileEntityPowered CreateTileEntity(Chunk chunk) { PowerItem.PowerItemTypes powerItemType = PowerItem.PowerItemTypes.Consumer; powerItemType = PowerItem.PowerItemTypes.ConsumerToggle; TileEntityPowered tileEntityPowered = new TileEntityPoweredBlock(chunk) { PowerItemType = powerItemType }; tileEntityPowered.WireOffset = new Vector3(0, -0.5f, 0); return(tileEntityPowered); }
public override TileEntityPowered CreateTileEntity(Chunk chunk) { PowerItem.PowerItemTypes powerItemType = PowerItem.PowerItemTypes.Consumer; powerItemType = PowerItem.PowerItemTypes.ConsumerToggle; TileEntityPowered tileEntityPowered = new TileEntityPoweredBlock(chunk) { PowerItemType = powerItemType, }; // wire offset //tileEntityPowered.WireOffset = new Vector3(0, 0, 0); DebugMsg("BlockHydroponicFarmPower creating TileEntityPoweredBlock"); return(tileEntityPowered); }