public PowerGrid(int width, int height, int serialNumber) { _width = width; _height = height; _cells = new PowerCell[width, height]; for (var y = 1; y <= height; y++) { for (var x = 1; x <= width; x++) { _cells[x - 1, y - 1] = new PowerCell(x, y, serialNumber); } } }
void UpdateShip() { NumParts = 0; EnginePower = 0; Energy = 0; int Trophies = 0; gameObject.SendMessage("DestroyGhosts"); if (EditMode) { gameObject.SendMessage("CreateAnchors"); } gameObject.SendMessage("ChangeArt"); foreach (Transform Child in transform) { if (Child.tag != "Ghosts") { NumParts++; } Engine engine = Child.GetComponent <Engine>(); if (engine != null) { EnginePower += engine.EnginePower; } PowerCell powerCell = Child.GetComponent <PowerCell>(); if (powerCell != null) { Energy++; } Trophy trophy = Child.GetComponent <Trophy>(); if (trophy != null) { Trophies++; } Child.SendMessage("DestroyGhosts", null, SendMessageOptions.DontRequireReceiver); if (EditMode) { Child.SendMessage("CreateAnchors", null, SendMessageOptions.DontRequireReceiver); } Child.SendMessage("ChangeArt", null, SendMessageOptions.DontRequireReceiver); } FireRate = (float)(3.0f / (Energy + 1)); GameObject Cam = GameObject.Find("Main Camera"); if (NumParts > 3) { Cam.SendMessage("ChangeMusic", new int[] { 1, 100 }); } else { Cam.SendMessage("ChangeMusic", new int[] { 1, 0 }); } if (NumParts > 6) { Cam.SendMessage("ChangeMusic", new int[] { 2, 100 }); } else { Cam.SendMessage("ChangeMusic", new int[] { 2, 0 }); } if (Trophies > 0) { Cam.SendMessage("ChangeMusic", new int[] { 4, 100 }); } if (Trophies > 1) { Cam.SendMessage("ChangeMusic", new int[] { 5, 100 }); } if (Trophies == 3) { SceneManager.LoadSceneAsync("YouWin"); } }
public void PowerCellShouldCalculateLevel(int x, int y, int serialNumber, int expectedResult) { var cell = new PowerCell(x, y, serialNumber); Assert.Equal(expectedResult, cell.PowerLevel); }