コード例 #1
0
 // Use this for initialization
 void Start()
 {
     isBeingEaten = false;
     pouleManager = GameObject.Find("poule").GetComponent <PouleManager>();
     Physics2D.IgnoreCollision(GameObject.Find("poule").GetComponent <Collider2D>(), transform.parent.gameObject.GetComponent <Collider2D>());
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     isSeekingSeedStack = false;
     pouleManager       = gameObject.GetComponent <PouleManager>();
 }