private string GetRandomItemName(string itemType) { var itemNames = Enumerable.Empty <string>(); switch (itemType) { case ItemTypeConstants.AlchemicalItem: itemNames = AlchemicalItemConstants.GetAllAlchemicalItems(); break; case ItemTypeConstants.Armor: itemNames = ArmorConstants.GetAllArmorsAndShields(true); break; case ItemTypeConstants.Potion: itemNames = PotionConstants.GetAllPotions(true); break; case ItemTypeConstants.Ring: itemNames = RingConstants.GetAllRings(); break; case ItemTypeConstants.Rod: itemNames = RodConstants.GetAllRods(); break; case ItemTypeConstants.Scroll: itemNames = new[] { $"Scroll {Guid.NewGuid()}" }; break; case ItemTypeConstants.Staff: itemNames = StaffConstants.GetAllStaffs(); break; case ItemTypeConstants.Tool: itemNames = ToolConstants.GetAllTools(); break; case ItemTypeConstants.Wand: itemNames = new[] { $"Wand {Guid.NewGuid()}" }; break; case ItemTypeConstants.Weapon: itemNames = WeaponConstants.GetAllWeapons(true, true); break; case ItemTypeConstants.WondrousItem: itemNames = WondrousItemConstants.GetAllWondrousItems(); break; } var itemName = collectionSelector.SelectRandomFrom(itemNames); return(itemName); }
public void AllPotions() { var potions = PotionConstants.GetAllPotions(); Assert.That(potions, Contains.Item(PotionConstants.Aid)); Assert.That(potions, Contains.Item(PotionConstants.Barkskin)); Assert.That(potions, Contains.Item(PotionConstants.BearsEndurance)); Assert.That(potions, Contains.Item(PotionConstants.BlessWeapon)); Assert.That(potions, Contains.Item(PotionConstants.Blur)); Assert.That(potions, Contains.Item(PotionConstants.BullsStrength)); Assert.That(potions, Contains.Item(PotionConstants.CatsGrace)); Assert.That(potions, Contains.Item(PotionConstants.CureLightWounds)); Assert.That(potions, Contains.Item(PotionConstants.CureModerateWounds)); Assert.That(potions, Contains.Item(PotionConstants.CureSeriousWounds)); Assert.That(potions, Contains.Item(PotionConstants.Darkness)); Assert.That(potions, Contains.Item(PotionConstants.Darkvision)); Assert.That(potions, Contains.Item(PotionConstants.Daylight)); Assert.That(potions, Contains.Item(PotionConstants.DelayPoison)); Assert.That(potions, Contains.Item(PotionConstants.Displacement)); Assert.That(potions, Contains.Item(PotionConstants.EaglesSplendor)); Assert.That(potions, Contains.Item(PotionConstants.EndureElements)); Assert.That(potions, Contains.Item(PotionConstants.EnlargePerson)); Assert.That(potions, Contains.Item(PotionConstants.FlameArrow)); Assert.That(potions, Contains.Item(PotionConstants.Fly)); Assert.That(potions, Contains.Item(PotionConstants.FoxsCunning)); Assert.That(potions, Contains.Item(PotionConstants.GaseousForm)); Assert.That(potions, Contains.Item(PotionConstants.GoodHope)); Assert.That(potions, Contains.Item(PotionConstants.Haste)); Assert.That(potions, Contains.Item(PotionConstants.Heroism)); Assert.That(potions, Contains.Item(PotionConstants.HideFromAnimals)); Assert.That(potions, Contains.Item(PotionConstants.HideFromUndead)); Assert.That(potions, Contains.Item(PotionConstants.Invisibility_Oil)); Assert.That(potions, Contains.Item(PotionConstants.Invisibility_Potion)); Assert.That(potions, Contains.Item(PotionConstants.Jump)); Assert.That(potions, Contains.Item(PotionConstants.KeenEdge)); Assert.That(potions, Contains.Item(PotionConstants.Levitate_Oil)); Assert.That(potions, Contains.Item(PotionConstants.Levitate_Potion)); Assert.That(potions, Contains.Item(PotionConstants.MageArmor)); Assert.That(potions, Contains.Item(PotionConstants.MagicCircleAgainstChaos)); Assert.That(potions, Contains.Item(PotionConstants.MagicCircleAgainstLaw)); Assert.That(potions, Contains.Item(PotionConstants.MagicCircleAgainstGood)); Assert.That(potions, Contains.Item(PotionConstants.MagicCircleAgainstEvil)); Assert.That(potions, Contains.Item(PotionConstants.MagicFang)); Assert.That(potions, Contains.Item(PotionConstants.MagicFang_Greater)); Assert.That(potions, Contains.Item(PotionConstants.MagicStone)); Assert.That(potions, Contains.Item(PotionConstants.MagicVestment)); Assert.That(potions, Contains.Item(PotionConstants.MagicWeapon)); Assert.That(potions, Contains.Item(PotionConstants.MagicWeapon_Greater)); Assert.That(potions, Contains.Item(PotionConstants.Misdirection)); Assert.That(potions, Contains.Item(PotionConstants.NeutralizePoison)); Assert.That(potions, Contains.Item(PotionConstants.Nondetection)); Assert.That(potions, Contains.Item(PotionConstants.OwlsWisdom)); Assert.That(potions, Contains.Item(PotionConstants.PassWithoutTrace)); Assert.That(potions, Contains.Item(PotionConstants.Poison)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromArrows_10)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromArrows_15)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromFire)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromSonic)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromAcid)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromElectricity)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromCold)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromGood)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromEvil)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromLaw)); Assert.That(potions, Contains.Item(PotionConstants.ProtectionFromChaos)); Assert.That(potions, Contains.Item(PotionConstants.Rage)); Assert.That(potions, Contains.Item(PotionConstants.ReducePerson)); Assert.That(potions, Contains.Item(PotionConstants.RemoveBlindnessDeafness)); Assert.That(potions, Contains.Item(PotionConstants.RemoveCurse)); Assert.That(potions, Contains.Item(PotionConstants.RemoveDisease)); Assert.That(potions, Contains.Item(PotionConstants.RemoveFear)); Assert.That(potions, Contains.Item(PotionConstants.RemoveParalysis)); Assert.That(potions, Contains.Item(PotionConstants.ResistCold_10)); Assert.That(potions, Contains.Item(PotionConstants.ResistElectricity_10)); Assert.That(potions, Contains.Item(PotionConstants.ResistFire_10)); Assert.That(potions, Contains.Item(PotionConstants.ResistSonic_10)); Assert.That(potions, Contains.Item(PotionConstants.ResistAcid_10)); Assert.That(potions, Contains.Item(PotionConstants.ResistCold_20)); Assert.That(potions, Contains.Item(PotionConstants.ResistElectricity_20)); Assert.That(potions, Contains.Item(PotionConstants.ResistFire_20)); Assert.That(potions, Contains.Item(PotionConstants.ResistSonic_20)); Assert.That(potions, Contains.Item(PotionConstants.ResistAcid_20)); Assert.That(potions, Contains.Item(PotionConstants.ResistCold_30)); Assert.That(potions, Contains.Item(PotionConstants.ResistElectricity_30)); Assert.That(potions, Contains.Item(PotionConstants.ResistFire_30)); Assert.That(potions, Contains.Item(PotionConstants.ResistSonic_30)); Assert.That(potions, Contains.Item(PotionConstants.ResistAcid_30)); Assert.That(potions, Contains.Item(PotionConstants.Restoration_Lesser)); Assert.That(potions, Contains.Item(PotionConstants.Sanctuary)); Assert.That(potions, Contains.Item(PotionConstants.ShieldOfFaith)); Assert.That(potions, Contains.Item(PotionConstants.Shillelagh)); Assert.That(potions, Contains.Item(PotionConstants.SpiderClimb)); Assert.That(potions, Contains.Item(PotionConstants.Tongues)); Assert.That(potions, Contains.Item(PotionConstants.UndetectableAlignment)); Assert.That(potions, Contains.Item(PotionConstants.WaterBreathing)); Assert.That(potions, Contains.Item(PotionConstants.WaterWalk)); Assert.That(potions.Count(), Is.EqualTo(92)); }
protected override IEnumerable <string> GetItemNames() { return(PotionConstants.GetAllPotions(true)); }