private void CharacterOnLogInOrCurrentServerPotentiallyChanged(object sender, PotentialServerChangeEventArgs potentialServerChangeEventArgs) { BeginUpdateSkillInfo(); }
private void CharacterOnLogInOrCurrentServerPotentiallyChanged(object sender, PotentialServerChangeEventArgs potentialServerChangeEventArgs) { skillHistoricRefresher.Trigger(); }
void CharacterOnLogInOrCurrentServerPotentiallyChanged(object sender, PotentialServerChangeEventArgs potentialServerChangeEventArgs) { currentServerOnTheGroup = wurmApi.Servers.GetByName(potentialServerChangeEventArgs.ServerName); }