public void GetMapPosition(Vector3Int cursorCellPos) { MapPosition.x = cursorCellPos.x - 5; MapPosition.y = cursorCellPos.y - 5; //PositionCursor.SetPosTxt(MapPosition.x+"", MapPosition.y+""); PositionCursor.SetPosTxt(cursorCellPos.x.ToString(), cursorCellPos.y.ToString()); }