コード例 #1
0
ファイル: MapManager.cs プロジェクト: CarimA/jrpg
        public void Move(Direction direction)
        {
            PositionComponent position = Player.GetComponent <PositionComponent>();

            switch (direction)
            {
            case Direction.Up:
                if (CurrentMap.MapNorth != null)
                {
                    position.Set(position.Position.X, CurrentMap.MapNorth.PixelHeight - 1);
                    //position.SubTileY = 1;
                    Set(CurrentMap.MapNorth.ID);
                }
                break;

            case Direction.Down:
                if (CurrentMap.MapSouth != null)
                {
                    position.Set(position.Position.X, 0);
                    //position.SubTileY = -1;
                    Set(CurrentMap.MapSouth.ID);
                }
                break;

            case Direction.Left:
                if (CurrentMap.MapWest != null)
                {
                    position.Set(CurrentMap.MapWest.PixelWidth - 1, position.Position.Y);
                    //position.SubTileX = 1;
                    Set(CurrentMap.MapWest.ID);
                }
                break;

            case Direction.Right:
                if (CurrentMap.MapEast != null)
                {
                    position.Set(0, position.Position.Y);
                    //position.SubTileX = -1;
                    Set(CurrentMap.MapEast.ID);
                }
                break;
            }
        }