コード例 #1
0
 public void Clear()
 {
     if (Pos != null)
     {
         Pos.Clear();
     }
     if (Rotation != null)
     {
         Rotation.Clear();
     }
 }
コード例 #2
0
 public void Clear()
 {
     if (ActorID != null)
     {
         ActorID.Clear();
     }
     if (Pos != null)
     {
         Pos.Clear();
     }
     ActorType = 0;
     Type      = 0;
 }
コード例 #3
0
 public void Clear()
 {
     MapID = 0;
     if (Pos != null)
     {
         Pos.Clear();
     }
     if (Rotation != null)
     {
         Rotation.Clear();
     }
     PosType = 0;
     NodeID  = 0;
     if (RoomID != null)
     {
         RoomID.Clear();
     }
     DynamicEnterType = 0;
 }
コード例 #4
0
 public void Clear()
 {
     if (ActorID != null)
     {
         ActorID.Clear();
     }
     if (Pos != null)
     {
         Pos.Clear();
     }
     ActorType = 0;
     if (Toward != null)
     {
         Toward.Clear();
     }
     if (TargetActorID != null)
     {
         TargetActorID.Clear();
     }
 }