// 玩家站起 public void UpdateAfterPlayerStandUp(RoomPlayerStandupAck roomPlayerStandupAck) { if (roomPlayerStandupAck.PlayerId == selfInfo.Id) { if (roomPlayerStandupAck.Force) { PopUtil.ShowMessageBoxWithConfirm("", "由于您多次没操作,是不是太累了,先站起旁观吧!!!"); } // 更新站起玩家的数据 UpdateStandupPlayer(roomPlayerStandupAck); // 重置UI ResetUIAfterStandOrSit(); // 初始化玩家信息 InitPlayerInfo(tableInfo.Players); // 初始化玩家手牌 InitPlayerHandCard(tableInfo.Players); // 初始化玩家已下筹码 InitPlayerChips(tableInfo.Players); if (tableInfo.N >= 2) { // 光标转到当前玩家 TrunCurrentPalyer(tableInfo.Players, tableInfo.Bet); } else { waitting.SetActive(false); } } else { UpdateAfterPlayerGone(roomPlayerStandupAck.PlayerPos); } }
/** * 微信登录返回结果 */ public void weixinLoginCallBack(string msg) { Dictionary <string, string> dicMsg = UnityIOSAndroid.parseMsg(msg); Dictionary <string, object> dic = new Dictionary <string, object>(); dic.Add("type", 3); dic.Add("key", dicMsg["openID"]); dic.Add("from", "jjjj"); dic.Add("unique_id", "UniqueId"); dic.Add("channel", "jjjj"); dic.Add("binding_param", ""); PopUtil.ShowLoadingView("登录中..."); HttpUtil.Http.Post(URLManager.thirdLoginUrl).Form(dic).OnSuccess(result => { handleGetUserInfo(result); }).OnFail(result => { if (_action != null) { _action(new Error(500, null), null); } }).GoSync(); }
/** * 检查凭证是否有效 */ public static void checkReceiptIsValid(string productID, string receipt, string uuid, GameObject gameObject) { Dictionary <string, object> receiptDict = new Dictionary <string, object>(); receiptDict.Add("apple_data", receipt); receiptDict.Add("user_id", UserManager.Instance().authModel.user_id); receiptDict.Add("charge_goods_id", productID); receiptDict.Add("price", MainData.Instance().getGoodsPrice(productID)); receiptDict.Add("uuid", uuid); // 发送之前先des加密 string RSAString = DESBase64.DesEncryptWithKey(JsonMapper.ToJson(receiptDict), DESBase64.purchaseKey); Dictionary <string, object> RSADic = new Dictionary <string, object>(); RSADic.Add("data", RSAString); HttpUtil.Http.Post(URLManager.appStoreCheckPurchaseCertUrl).Form(RSADic).OnSuccess(result => { Debug.Log("OnSuccess: result------------------" + result); Dictionary <string, object> resultDict = JsonMapper.ToObject <Dictionary <string, object> >(result); string code = resultDict["code"].ToString(); int codeInt = int.Parse(code); if (codeInt == 1) // 凭证验证成功 { removeReceipt(uuid); // 刷新主界面的信息 UserInfoRefreshManager.refreshUserInfo(null); PopUtil.ShowMessageBoxWithConfirm("提示", "购买成功!"); } else if (codeInt == -1) // 服务器凭证验证成功但是数据操作异常,需要重新发送一次 { PopUtil.ShowMessageBoxWithConfirmAndCancle("提示", "购买失败!点击确定重试!", () => { // 点击重新发送服务器验证 checkReceiptIsValid(productID, receipt, uuid, gameObject); }, () => { // 取消存储在本地,下次启动时候发送 saveReceipt(receiptDict, uuid); }); } else if (codeInt == 0) // 凭证无效 { removeReceipt(uuid); PopUtil.ShowMessageBoxWithConfirm("提示", "购买失败!"); } }).OnFail(result => { Debug.Log("OnFail: result------------------" + result); // 网络问题 PopUtil.ShowMessageBoxWithConfirmAndCancle("提示", "购买失败!点击确定重试!", () => { // 点击重新发送服务器验证 checkReceiptIsValid(productID, receipt, uuid, gameObject); }, () => { // 取消存储在本地,下次启动时候发送 saveReceipt(receiptDict, uuid); }); }).GoSync(); }
/** * 购买信息回调 */ public void purchaseProductCallBack(string msg) { // 获取iOS传过来的消息 Dictionary <string, string> dicMsg = UnityIOSAndroid.parseMsg(msg); string purchaseStatus = dicMsg["purchaseStatus"]; string UUID = dicMsg["UUID"]; string productID = dicMsg["productID"]; PurchaseProductStatus status = (PurchaseProductStatus)Enum.Parse(typeof(PurchaseProductStatus), purchaseStatus); switch (status) { case PurchaseProductStatus.PKPurchaseProductStatusPurchased: string receipt = dicMsg["receipt"]; checkReceiptIsValid(productID, receipt, UUID, gameObject); break; case PurchaseProductStatus.PKPurchaseProductStatusRestored: PopUtil.ShowMessageBoxWithConfirm("提示", "恢复购买成功!"); break; case PurchaseProductStatus.PKPurchaseProductStatusPurchasing: //CommonUI.showLoadingView(gameObject, "正在获取支付信息"); break; case PurchaseProductStatus.PKPurchaseProductStatusFailed: PopUtil.ShowMessageBoxWithConfirm("提示", "购买失败!"); break; case PurchaseProductStatus.PKPurchaseProductStatusCancelled: PopUtil.ShowMessageBoxWithConfirm("提示", "用户取消购买!"); break; case PurchaseProductStatus.PKPurchaseProductStatusNotAllowed: PopUtil.ShowMessageBoxWithConfirm("提示", "该设备不支持内购"); break; case PurchaseProductStatus.PKPurchaseProductStatusPermissionDenied: PopUtil.ShowMessageBoxWithConfirm("提示", "用户不支持内购"); break; case PurchaseProductStatus.PKPurchaseProductStatusRequestingPurchase: PopUtil.ShowLoadingView("Loading...."); break; case PurchaseProductStatus.PKPurchaseProductStatusRequestPurchaseSuccess: //CommonUI.showLoadingView(gameObject, " 商品信息获取成功!"); break; case PurchaseProductStatus.PKPurchaseProductStatusRequestPurchaseFailed: PopUtil.ShowMessageBoxWithConfirm("提示", "拉取商品信息失败,请重试!"); break; } }
/** * 获取签到列表 */ void requestSignInList() { SignInHandle.requestSignInList((error, result) => { if (error == null) { if (result.list.Length < 9) { PopUtil.ShowMessageBoxWithConfirm("提示", "后台数据错误!"); return; } signInResult = result; loadSignInView(); } }); }
/** * 领取签到奖励请求 */ void receiveSignInReward(int isMore) { SignInHandle.receiveSignInReward(isMore, (error, result) => { if (error == null) { if (result.ret == 1) { if (isMore == 1) { receiveSevenMask.SetActive(true); signInResult.is_more = 1; SignIn signIn = signInResult.list[8]; PopUtil.ShowSignInSuccessView(signIn.image_describe); } else { int currenItem = result.checkin_days > 7 ? 8 : result.checkin_days; GameObject signInedImage = GameObject.Find("SignInView/ContentView/GridView/SingDayItem" + currenItem + "/SignInedImage"); GameObject mask = GameObject.Find("SignInView/ContentView/GridView/SingDayItem" + currenItem + "/Mask"); signInedImage.SetActive(true); mask.SetActive(true); receiveMask.SetActive(true); UserManager.Instance().userInfo.is_checkin = 1; // 更新额外奖励的 GameObject signSevenReward = GameObject.Find("SignInView/ContentView/SignSevenReward"); Text topTitle = signSevenReward.Find <Text>("SignInView/ContentView/SignSevenReward/TopTitle"); signInResult.already_checkin = signInResult.already_checkin + 1; topTitle.text = "已连续签到" + signInResult.already_checkin + "天"; SignIn signIn = signInResult.list[currenItem - 1]; PopUtil.ShowSignInSuccessView(signIn.image_describe); } } else { PopUtil.ShowMessageBoxWithConfirm("提示", "签到失败"); } } else { PopUtil.ShowMessageBoxWithConfirm("提示", "签到失败"); } }); }
void loadGoldView() { GameObject commonUIPrefab = Resources.Load("Prefabs/GoldsItem") as GameObject; goldsObjectList = new List <GameObject>(); for (int i = 0; i < MainData.Instance().chargeGoods.Length; i++) { ChargeGoodsInfo chargeGoods = MainData.Instance().chargeGoods[i]; GameObject golds = Instantiate(commonUIPrefab) as GameObject; float width = golds.GetComponent <RectTransform>().sizeDelta.x; golds.transform.parent = GameObject.Find("GoldContent/Viewport/Content").transform; golds.name = "GoldsItem" + i; golds.transform.localPosition = new Vector3(300 + i % 3 * (width + 150), -300 - (i / 3 * 400), 0); golds.transform.localScale = new Vector3(1, 1, 0); //Image GoldTypeImage = golds.Find<Image>("GoldContent/Viewport/Content/"+golds.name +"/TopImage/GoldTypeImage"); Text MondyText = golds.Find <Text>("GoldContent/Viewport/Content/" + golds.name + "/TopImage/MondyText"); Text ConversionText = golds.Find <Text>("GoldContent/Viewport/Content/" + golds.name + "/TopImage/ConversionText"); Text DiamondText = golds.Find <Text>("GoldContent/Viewport/Content/" + golds.name + "/DiamondImage/DiamondText"); //GoldTypeImage.SetWebImage(chargeGoods.image, ""); MondyText.text = chargeGoods.price + "万"; ConversionText.text = chargeGoods.goods_describe; DiamondText.text = chargeGoods.price.ToString(); golds.GetComponent <Button>().onClick.AddListener(() => { if (UserManager.Instance().userInfo.diamond_balance < chargeGoods.price) { PopUtil.ShowMessageBoxWithConfirm("提示", "钻石不够啦,赶紧去买!"); return; } ShoppingHandle.exchargeDiamond(chargeGoods.id.ToString(), (error) => { if (error == null) { PopUtil.ShowMessageBoxWithConfirm("提示", "兑换成功!"); UserInfoRefreshManager.refreshUserInfo(null); } else { PopUtil.ShowMessageBoxWithConfirm("提示", "兑换失败"); } }); }); goldsObjectList.Add(golds); } }
// 编辑昵称 public void editBtnClick() { Image editImg = userCenter.Find <Image>(userCenter.name + "/UserInfo/Name/Edit"); Text nameText = userCenter.Find <Text>(userCenter.name + "/UserInfo/Name/UserName"); InputField nameFieldText = userCenter.Find <InputField>(userCenter.name + "/UserInfo/Name/NameField"); if (isEdit) { if (nameFieldText.text == null || nameFieldText.text == "") { PopUtil.ShowTotoast("昵称不能为空"); return; } else { isEdit = false; editImg.SetLocalImage("Textures/main/main_edit"); mainHandle.nickname(nameFieldText.text, (error, result) => { if (error == null) { //UserManager.Instance().userInfo.nick_name = result; //UserManager.saveUserInfoToUserDefault(UserManager.Instance().userInfo); Text nicknameText = userCenter.Find <Text>(userCenter.name + "/UserInfo/Name/UserName"); nicknameText.text = result; UserInfoRefreshManager.refreshUserInfo(null); } else { PopUtil.ShowTotoast("昵称修改失败"); return; } }); GameObject.Find(userCenter.name + "/UserInfo/Name/UserName").SetActive(true); GameObject.Find(userCenter.name + "/UserInfo/Name/NameField").SetActive(false); } } else { isEdit = true; editImg.SetLocalImage("Textures/main/main_checkin"); nameFieldText.Select(); GameObject.Find(userCenter.name + "/UserInfo/Name/NameField").SetActive(true); nameFieldText.text = nameText.text; GameObject.Find(userCenter.name + "/UserInfo/Name/UserName").SetActive(false); } }
public void registBtnClick() { var count = countField.text; var password = passwordField.text; if (count == null || count == "") { PopUtil.ShowTotoast("帐号不能为空"); return; } if (password == null || password == "") { PopUtil.ShowTotoast("密码不能为空"); return; } PopUtil.ShowLoadingView("注册中..."); registHandle.registAction(count, password, (error, result) => { if (error == null) { PopUtil.ShowLoadingView("登录中..."); NetCore.Instance.RegisterAction(NetProto.Api.ENetMsgId.user_login_ack, (loginAction) => { UserLoginAck userLoginAck = (UserLoginAck)loginAction; if (userLoginAck.BaseAck.Ret == 1) { Application.LoadLevel("main"); } }); loginHandle.loginReq(); } else { if (error.code == 500) { PopUtil.ShowTotoast("网络有问题,或者联系: JX"); } else { PopUtil.ShowTotoast(error.msg); } } }); }
/** * 是否是正在加载的界面 */ public void isLoadingView(bool flag) { string loadingText = "登录中..."; if (UserManager.getUserAuthFromUserDefault() == null) { loadingText = "加载中..."; } if (flag) { PopUtil.ShowLoadingView(loadingText); } else { PopUtil.DismissLoadingView(); } login.SetActive(!flag); }
public void onLoginBtnClick() { string count = countField.text; string password = passwordField.text; if (count == null || count == "") { PopUtil.ShowTotoast("帐号不能为空"); return; } if (password == null || password == "") { PopUtil.ShowTotoast("密码不能为空"); return; } PopUtil.ShowLoadingView("登录中..."); loginHandle.login(count, password, (error, result) => { handleLoginResult(error, result); }); }
/** * 任务领取奖励 */ public void taskReceiveClick(UserTaskModel userTaskModel) { TaskHandle.taskReceive(userTaskModel.task_id.ToString(), (error, receiveResult) => { if (error == null) { if (receiveResult.ret == 1) { // 成功之后刷新界面 refreshNewTask(userTaskModel, receiveResult.data); // 更新用户信息 UserInfoRefreshManager.refreshUserInfo(null); PopUtil.ShowSignInSuccessView(userTaskModel.image_describe); } else { PopUtil.ShowMessageBoxWithConfirm("提示", "领取失败!"); } } else { PopUtil.ShowMessageBoxWithConfirm("提示", "领取失败!"); } }); }
// 登录结果回调 public void handleLoginResult(Error error, UserInfo userInfo) { if (error == null) { NetCore.Instance.RegisterAction(NetProto.Api.ENetMsgId.user_login_ack, (loginAction) => { UserLoginAck userLoginAck = (UserLoginAck)loginAction; Debug.Log("loginAction-----" + userLoginAck.BaseAck.Ret); if (userLoginAck.BaseAck.Ret == 1) { Application.LoadLevel("main_yg"); } else { isLoadingView(false); } }); loginHandle.loginReq(); } else { isLoadingView(false); if (error.code == (int)Error.ErrorCode.Error) { PopUtil.ShowTotoast("网络有问题,或者联系: jX"); } else if (error.code == (int)Error.ErrorCode.Cancel) { PopUtil.ShowTotoast("已取消登录"); } else { PopUtil.ShowTotoast(error.msg); } } }
public void Toast(string content) { print("+++++++++++++++++++++++++++Toast=" + content); PopUtil.ShowMessageBoxWithConfirm("Title", content); }