public void DrawResourceHarvest() { GameObject popUpGo = Instantiate(GameManager.Instance.gameAssets.popUpResourceHarvest.gameObject, transform.position + transform.up, Quaternion.identity) as GameObject; PopUpResourceHarvest popUp = popUpGo.GetComponent <PopUpResourceHarvest>(); popUp.SetImage(resourcesInfos); popUp.SetText((int)resourcesInfos.resourcesAmount); }
public void DrawResourceHarvest() { GameObject popUpGo = Instantiate(GameManager.Instance.gameAssets.popUpResourceHarvest.gameObject, transform.position + (transform.up * 0.5f), Quaternion.Euler(45, 0, 0)) as GameObject; PopUpResourceHarvest popUp = popUpGo.GetComponent <PopUpResourceHarvest>(); popUp.SetImage(resourcesInfos); if (resourcesInfos.resourceType == GameManager.ResourceType.Mouflu) { popUp.SetText((int)resourcesInfos.resourcesAmount + DecretManager.Instance.totalDecreeInfos.collectQuantityMouflu); } else if (resourcesInfos.resourceType == GameManager.ResourceType.Rock) { popUp.SetText((int)resourcesInfos.resourcesAmount + DecretManager.Instance.totalDecreeInfos.collectQuantityRock); } else if (resourcesInfos.resourceType == GameManager.ResourceType.Wood) { popUp.SetText((int)resourcesInfos.resourcesAmount + DecretManager.Instance.totalDecreeInfos.collectQuantityWood); } else if (resourcesInfos.resourceType == GameManager.ResourceType.Berry) { popUp.SetText((int)resourcesInfos.resourcesAmount + DecretManager.Instance.totalDecreeInfos.collectQuantityBerry); } }