コード例 #1
0
 public void SetActivationStatus(bool x)
 {
     // source: Building. ChangeRenderersView
     if (destroyed)
     {
         return;
     }
     isActive = x;
     if (transform.childCount == 0)
     {
         return;
     }
     Renderer[] myRenderers = transform.GetChild(0).GetComponentsInChildren <Renderer>();
     if (myRenderers == null | myRenderers.Length == 0)
     {
         return;
     }
     if (isActive)
     {
         PoolMaster.SwitchMaterialsToOnline(myRenderers);
     }
     else
     {
         PoolMaster.SwitchMaterialsToOffline(myRenderers);
     }
 }
コード例 #2
0
 virtual protected void ChangeRenderersView(bool setOnline)
 {
     if (transform.childCount == 0)
     {
         return;
     }
     Renderer[] myRenderers = transform.GetChild(0).GetComponentsInChildren <Renderer>();
     if (myRenderers == null | myRenderers.Length == 0)
     {
         return;
     }
     if (setOnline)
     {
         PoolMaster.SwitchMaterialsToOnline(myRenderers);
     }
     else
     {
         PoolMaster.SwitchMaterialsToOffline(myRenderers);
     }
     //copy to SettlementStructure.SetActivationStatus
     //copy to StorageBlock and other IPlanables
 }