コード例 #1
0
    void CreateNewGameBoardCache(GameBoardComponent gameBoard)
    {
        var grid     = new ICollection <PoolEntity> [gameBoard.columns, gameBoard.rows];
        var entities = pool.GetEntities(Matcher <PoolEntity> .AllOf(
                                            PoolMatcher.GameBoardElement,
                                            PoolMatcher.Position));

        foreach (var e in entities)
        {
            var pos = e.position;
            grid.Add(pos.x, pos.y, e);
        }
        pool.ReplaceGameBoardCache(grid);
    }