public PonyVille(ScreenshotEditor editor, Color color, int thickness, PointF p, ShapeSettingsPanel panel) : base(editor, color, thickness, panel) { psp = (PonySettingsPanel)panel; psp.SettingsChanged += settingsChanged; RectangleF rect = new RectangleF(p, RandomSize); prevPoint = p; prevThickness = thickness; Element e = new Element(rect, PonyVilleView.generateElementBitmap(this, rect.Size, editor.CurrentViewParameters)); elements.Add(e); PonyVilleView.drawElement(editor.CanvasGraphics, e, editor.CurrentViewParameters); }
public PonyVille(ScreenshotEditor editor, XPathNavigator element) : base(editor, element, createSettingsPanel()) { psp = (PonySettingsPanel)settingsPanel; psp.SettingsChanged += settingsChanged; bool heart = element.GetAttribute("ponytype", "").Equals("heart"); psp.radioHeart.Checked = heart; psp.radioStar.Checked = !heart; prevThickness = Thickness; XPathNodeIterator it = element.Clone().Select("ponies/pony"); while (it.MoveNext()) { float x = float.Parse(it.Current.GetAttribute("x", "")); float y = float.Parse(it.Current.GetAttribute("y", "")); int w = int.Parse(it.Current.GetAttribute("w", "")); int h = int.Parse(it.Current.GetAttribute("h", "")); RectangleF rect = new RectangleF(x, y, w, h); elements.Add(new Element(rect, PonyVilleView.generateElementBitmap(this, rect.Size, editor.CurrentViewParameters))); } }