コード例 #1
0
ファイル: SceneLoader.cs プロジェクト: Keneyr/TwinFisher
    //show pannel
    void ShowScroll()
    {
        OpenPondCamera();
        gameState = PondGameState.animating;
        //ShowList();
        Tween jump = girl.GetComponent <RectTransform>().DOJumpAnchorPos(new Vector2(136, 0), 50, 1, 0.5f);

        jump.onComplete = delegate {
            boy.GetComponent <RectTransform>().DOAnchorPosX(-650, 1f);
            girl.GetComponent <RectTransform>().DOAnchorPosX(650, 1f);
        };
        jump.SetEase(Ease.Flash);

        b_pond.transform.GetComponent <Image>().DOFade(0.0f, 1.5f);
        b_pond.transform.DOScale(new Vector3(2.0f, 2.0f, 1.0f), 1.5f);
        b_pond.interactable  = false;
        b_start.interactable = false;
        Tweener moveBanner = banner.rectTransform.DOAnchorPosY(900, 1.5f);
        Tweener moveButton = b_start.transform.GetComponent <RectTransform>().DOAnchorPosY(-600f, 1.5f);

        wave1.rectTransform.DOAnchorPosY(-200, 1.5f);
        wave2.rectTransform.DOAnchorPosY(-200, 1.5f);
        moveButton.onComplete = delegate {
            scroll.DOAnchorPosY(0, 1f);
            b_back.gameObject.GetComponent <RectTransform>().DOAnchorPosY(0, 1f).onComplete = delegate {
                b_back.interactable = true;
                gameState           = PondGameState.pannel;
            };
        };
    }
コード例 #2
0
ファイル: SceneLoader.cs プロジェクト: Keneyr/TwinFisher
 private void Awake()
 {
     //PlayerPrefs.SetInt("FishCount", 0);
     //PlayerPrefs.SetFloat("Farthest", 100f);
     gameState     = PondGameState.title;
     curPage       = 0;
     defaultFishID = 0;
     detailWidth   = detailButtons[0].GetComponent <RectTransform>().rect.width;
     listHeight    = listButtons[0].GetComponent <RectTransform>().rect.height;
 }
コード例 #3
0
ファイル: SceneLoader.cs プロジェクト: Keneyr/TwinFisher
 // hide pannel
 void HideScroll()
 {
     OpenMainCamera();
     gameState           = PondGameState.animating;
     b_back.interactable = false;
     scroll.DOAnchorPosY(-1000f, 1f).onComplete = delegate {
         wave1.rectTransform.DOAnchorPosY(0, 1.5f);
         wave2.rectTransform.DOAnchorPosY(0, 1.5f);
         boy.rectTransform.DOAnchorPosX(-124, 0.5f);
         girl.rectTransform.DOAnchorPosX(136, 0.5f);
         Color c = b_pond.transform.GetComponent <Image>().color;
         b_pond.transform.GetComponent <Image>().color = new Color(c.r, c.g, c.b, 1);
         b_pond.transform.localScale = Vector3.one;
         b_pond.gameObject.GetComponent <RectTransform>().anchoredPosition = new Vector2(0, -600);
         Tweener moveBanner = banner.rectTransform.DOAnchorPosY(0, 1.5f);
         b_start.transform.GetComponent <RectTransform>().DOAnchorPosY(0, 1.5f);
         b_pond.transform.GetComponent <RectTransform>().DOAnchorPosY(0, 1.5f).onComplete = delegate {
             b_pond.interactable  = true;
             b_start.interactable = true;
             gameState            = PondGameState.title;
         };
     };
     b_back.gameObject.GetComponent <RectTransform>().DOAnchorPosY(190f, 1f);
 }