void OnStateChanged(NetWorkState state) { Debug.Log("onStateChanged: " + state); if (state == NetWorkState.DISCONNECTED) { if (pc.getKicked()) { Loom.QueueOnMainThread(() => { GameAlert.Show("您的帐号已在另一台设备上登录,即将登出", () => { logout(); }); }); } else { mRetry = 0; doReconnect(); } } }