コード例 #1
0
    public void OnClickAddPreset()
    {
        int v = drop_preset_types.GetComponent <Dropdown> ().value;

        Debug.Log("add preset " + v.ToString() + " " + _presetValue.ToString());


        PolyWorldController.PresetType t = v == 0 ? PolyWorldController.PresetType.Sphere :
                                           v == 1 ? PolyWorldController.PresetType.Cube :
                                           PolyWorldController.PresetType.Floor;
        _polyWorldController.AddPreset(t, _presetValue, _presetFillrate);
    }
コード例 #2
0
    public void AddPreset(PolyWorldController.PresetType t, int value, float fillrate)
    {
        switch (t)
        {
        case PolyWorldController.PresetType.Cube:
            AddCube(value, fillrate);
            break;

        case PolyWorldController.PresetType.Sphere:
            AddSphere(value, fillrate);
            break;

        case PolyWorldController.PresetType.Floor:        //plane
            AddFloor(value, fillrate);
            break;
        }
    }