public void DemoInit() { InitializeRenderers(); windowViewport = new RenderStack.Viewport(this.Width, this.Height); Renderer.CurrentViewport = windowViewport; blinnPhong = Material.Create(Renderer.Programs.BlinnPhong); blinnPhong.Parameters.Add <Floats>("surface_color").Value = new Floats(0.5f, 0.5f, 0.5f); blinnPhong.Parameters.Add <Floats>("surface_rim_color").Value = new Floats(0.1f, 0.2f, 0.5f); blinnPhong.Parameters.Add <Floats>("surface_diffuse_reflectance_color").Value = new Floats(0.24f, 0.24f, 0.24f); blinnPhong.Parameters.Add <Floats>("surface_specular_reflectance_color").Value = new Floats(0.8f, 0.8f, 0.8f); blinnPhong.Parameters.Add <Floats>("surface_specular_reflectance_exponent").Value = new Floats(200.0f); gridMaterial = Material.Create(Renderer.Programs.Grid); #if false var mesh = PolyMesh.CreateGreatRhombicosidodecahedron(1.0); #else var mesh = PolyMesh.CreateTruncatedIcosahedron(1.0); var dodeca = PolyMesh.CreateDodecahedron(1.0); Attach(mesh, dodeca, 5); #endif var subd1 = new SubdivideGeometryOperation(mesh.Geometry).Destination; var subd2 = new SubdivideGeometryOperation(subd1).Destination; var cc1 = new CatmullClarkGeometryOperation(subd2).Destination; var cc2 = new CatmullClarkGeometryOperation(cc1).Destination; cc2.ComputePolygonCentroids(); cc2.ComputePolygonNormals(); cc2.ComputeCornerNormals(2.0f * (float)Math.PI); //cc2.BuildEdges(); mesh = new GeometryMesh(cc2); model = Model.Create("model", mesh, blinnPhong); //model = Model.Create("model", mesh, gridMaterial); camera = Camera.Create(); camera.FovXRadians = OpenTK.MathHelper.DegreesToRadians(90.0f); camera.FovYRadians = OpenTK.MathHelper.DegreesToRadians(90.0f); camera.ProjectionType = ProjectionType.PerspectiveVertical; camera.Frame.Parent = model.Frame; cameraPath = new OrbitPath(camera.Frame); cameraPath.Points[0.0f] = new OrbitPoint(0.0f, 0.0f, 20.0f); cameraPath.Points[2.0f] = new OrbitPoint(0.0f, 0.0f, 12.0f); cameraPath.Points[3.0f] = new OrbitPoint(0.5f, 0.2f, 15.0f); cameraPath.Points[4.0f] = new OrbitPoint(1.0f, 0.5f, 12.0f); cameraPath.Points[5.0f] = new OrbitPoint(1.4f, 1.0f, 16.0f); cameraPath.Points[7.0f] = new OrbitPoint(2.0f, 1.5f, 13.0f); cameraPath.Points[10.0f] = new OrbitPoint(1.6f, 0.0f, 20.0f); exposure = new Signal(); exposure.Values[0.0f] = 0.0f; exposure.Values[1.0f] = 1.0f; exposure.Values[2.0f] = 2.0f; exposure.Values[3.0f] = 1.0f; exposure.Values[4.0f] = 5.0f; exposure.Values[8.0f] = 1.0f; exposure.Values[10.0f] = 0.0f; InitializeRendererParameters(); DemoStart(); }