public static bool SetDeviceState(string guid, bool enabled = false) { if (guid != string.Empty) { pPolicyConfig.SetEndpointVisibility(guid, enabled); return(true); } return(false); }
public static void SetDeviceState(string guid, bool enabled = false) { if (guid != string.Empty) { pPolicyConfig.SetEndpointVisibility(guid, enabled); } else { ExitWithError("Player2 Input device is not set!"); } }